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Friday, April 30, 2004 |
Thief 3 Screens at Worthplaying - 8:49:16 PM - Dan |
Mixed bag of old and new shots. None are particularly interesting or of reasonable quality. I don't even know why I am posting them. Uhm. Hi. :)
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Tuesday, April 27, 2004 |
Official Thief 3 System Requirements - 6:08:52 PM - Elenkis |
Eidos have revealed over on their forums the official system requirements to run Thief: Deadly Shadows:
TECHNICAL SPECIFICATIONS:So there you have it folks, time to get upgrading if you don't meet the above specs! |
Thief 3 Preview at Computer Gaming World - 10:03:33 AM - Dan |
Determined to not give us a moment's rest, we've got a new preview up at Computer Gaming World:
We checked out a demo mission set in a museum. As a game focused on light and shadows, Deadly Shadows has high-quality light effects with a very organic glow. The model texturing imbues the quality of a moving painting with the crosshatched feeling of canvas. From the dank alleyways lit only by whispering torchlights, Garrett must work his way past the doors of the castle.Clearly not wishing to be a contender for the most indepth or informative publication, CGW's preview doesn't really say anything that couldn't be written by any of our readers here. |
Thief 3 Preview at Gamespy - 6:57:29 AM - Elenkis |
This time it's Gamespy who have gotten their hands on a preview copy of Thief: DS and stopped playing long enough to put together some first impressions to make us jealous. Nothing new but the previewer claims to be a fan of the series and genuinely seems quite excited by what he has seen, that has to be a good thing eh? The preview is accompanied by a bunch of new screenshots, a couple of them even taken in first-person!
Snippet follows: My second thought was, "How am I going to deal with the game's move to third-person?" Surprisingly well, as it turns out. The third- person view is actually much better for gauging guard patrol patterns, planning your next move and getting a good overview of Garrett's position in situation than first-person ever was. Fortunately, you can switch back to first- person on the fly, which is still much better for the precise movement and timing you'll need as you flit Garrett from shadow to shadow. As I played through the game's tutorial level and first missions, I found myself quickly shifting perspective back and forth at various points until it seemed like this was the way the game was always meant to be played. |
Thief 3 Preview at GameInformer - 12:20:21 AM - Elenkis |
GameInformer are the latest site to get their hands on a preview build of Thief: Deadly Shadows and have written up some impressions that while saying nothing new, do sound pretty positive. So here as always is a snippet:
Today I got a chance to sit down with a preview build of Eidos’ latest in the series, Thief: Deadly Shadows, and thankfully, the core gameplay that made the series so enjoyable is still here. Plus, with the addition of some new features, it should end up being the best installment in the Thief series to date. |
Monday, April 26, 2004 |
Going to see Thief 3 - 4:40:58 PM - Dan |
I, along with my TTLG partner Saam, have been invited to come visit ION Storm to play Thief 3 and meet the whole team. I've got more details posted on the forum thread, here, which I've opened up so that folks can make suggestions on what we should try to find out while we're there. :)
And on a personal note, this will be the first time Saam and I will be meeting in person. We started working together on a System Shock 1 website back in 1998, which eventually evolved into TTLG. Whoa.
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Gamestar Preview inc New Monster Screenshot - 4:24:35 PM - Dave |
German webstar Gamestar.de have a new Thief: Deadly Shadows preview which includes a screenshot really weird new monster! Outrider has provided a translation of the caption: The only choice we have here is to flee, as the guardian monsters of the Woodsie Lord are dumb, but strong |
Sunday, April 25, 2004 |
Searchable News Archive. - 4:10:02 PM - Dave |
I've just finished scripting the first "beta" of TheCircle's news search engine. It is a little "rough and ready" at the moment, but it gets the job done. Please feel free to try it out! If you find any bugs, or would like to make a suggestion or two you can either email me or drop me a Private Message in our forums! |
Thief 3 Videos Section Expanded - 1:47:25 PM - Dan |
Our Thief 3 videos section should be nearly complete at this point, with the recent Gamespot and IGN videos now added.
There's an awful lot of links in there, and I didn't have time to check them all, so if anyone runs into problems, email us and we'll get it sorted.
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Brian Sharp on Thief III's Sound. - 4:16:43 AM - Dave |
Gamespy have a column by Ion Storm programmer Brian Sharp on the sound we can expect from Thief: Deadly Shadows.
Many games have used reverb, but the technology keeps moving, and so EAX 4.0 support in Thief: Deadly Shadows is a first for the Thief series (substantially, because it wasn't available to the earlier titles). Older reverb models only allowed a single environment at a time, so whatever room Garrett was standing in, all sounds seemed to be in the same room. EAX 4.0 allows us to use multiple simultaneous reverb environments, so sounds in caverns can sound cavernous while sounds playing in a bathroom nearby at the same time can sound deader, smaller. The effect is really quite nice.So there we have it, Thief III will support EAX, and EAX 4.0 no less. Support for this was something a lot of fans had been wondering about since DX:IW was released late last year. |
Saturday, April 24, 2004 |
FM: Borrington's Castle - 6:26:41 PM - Jenesis |
Greetings! I, Jenesis - student, TTLG poster, eater of crumpets - have signed on to help maintain the FM database and lighten the load a little. Without further ado, therefore, I present a new FM:
Thanks for the FM, Bronze Griffin!
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Friday, April 23, 2004 |
T3 Screenshots at Worthplaying - 3:44:09 PM - Dan |
Worthplaying has again come out with a set of PC screenshots. They're all in third person, and some of them show some non-city settings, which is always nice to see. Variety!
On one of these shots (the third thumbnail above, actually) I was praying to see a glowing mushroom, and was rather sad to see yea olde glowing crystal. Sigh. Why, oh why, haven't we seen any glowing 'shrooms?!
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Thief 3 Interview at ToTheGame - 11:56:06 AM - Elenkis |
Another day, another new interview. The Thief 3 press continues rolling in and this time ToTheGame.com talk to Ion Storm's Kristine Coco about bug squashing and the usual questions we've all seen before. Here's a snippet:
Q: As of now what are the final touches being put on Deadly Shadows? What have you been able to capture in this game that you could not have before?Certainly sounds like the game is getting close to release! |
FM: The Mystic Lady - 3:36:09 AM - Elenkis |
The Mystic Lady is the latest Thief 2 fan mission from Christine Schneider. Interestingly enough the mission was originally created as a wedding gift for community regular Dinksmallwood and her husband - how's that for today's cool piece of trivia? :)
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FM: The Trickster's Castle - 3:28:51 AM - Elenkis |
The Trickster's Castle is a new fan mission for Thief 2 that was created by Dark Ghost Lord.
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Artwork from Ileana Arce - 2:46:10 AM - Elenkis |
This unnamed sketch of Garrett was drawn and submitted to the gallery by Ileana Arce:
Thanks Ileana!
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Artwork from Psi Yamaneko - 2:13:23 AM - Elenkis |
Psi Yamaneko has sent us this great piece of new artwork for the fan gallery, the piece is named Raven Wing:
Thanks Psi!
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Gamespot Preview with Cutscene Videos - 1:44:28 AM - Dave |
Gamespot have their preview of Thief: Deadly Shadows. Along with the preview I am told there are videos of a cutscene or mission briefing, though I have not seen them myself. Thief III news is puring in thick and fast now. We're going to be busy bees for the next few weeks! A snippet:The game's adjustable difficulty settings let you determine exactly how much loot you must recover to successfully complete a mission. Additionally, you can also pick up environmental objects, like boxes, to clear your own path in the game. If you're not careful, however, you can end up interacting with your environment in unfavorable ways, like accidentally knocking a sword off of an armory shelf, which causes the weapon to fall to the ground with an alarming clatter. |
Thursday, April 22, 2004 |
Gaming Illustrated Preview - 10:10:17 PM - Dan |
Gaming Illustrated is a site that I've never seen before, but they get instant respect from us after the props we've been given. Good show, guys. :)
Anyway, they've posted up an interview with T3 developer Jordan Thomas. It's an interesting read (no offense, IGN, :) but the main draw are the five new screenshots on the article, which are frankly some of the best I've seen. |
Thief 3 Hands-On Preview at IGN with Media - 1:16:20 PM - Dan |
IGN has apparently been sent a beta version of the game, and are playing through it. They've posted a preview of the game based on their experiences, along with a bunch of new screenshots and some new video. The text of the preview is largely ignorable (it will spoil the early parts of the game for you) and the one movie I downloaded was so dark I couldn't see a thing. The screenshots are interesting; especially the ones that show the player at the game's many "stores".
But again, most were too dark. So I took this time to open up a Screenshots section here at The Circle, with each shot gammad up 150%, which makes many of them much easier to see.
More screenshots will be added to this section if I or someone on the staff can find time to do so. :)
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Thief III: Hi Res PC Screenshots - 2:42:06 AM - Dave |
RedLegg, an Eidos Forum admin released 5 exclusive screenshots to the Eidos forums and here they are!
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Wednesday, April 21, 2004 |
Thief Interview at HomeLanFed - 12:35:46 PM - Dave |
HomeLanFed has a new interview with Ion Storm's Warren Spector and Nathan Regener. As always, a snippet:Warren Spector - I guess the one thing I’d say is that project director Randy Smith and the team really delivered on the goals of the project – Deadly Shadows is a little more action-player-friendly than earlier entries in the series but, man, it sure feels like Thief. And that means it doesn’t feel like any other game out there. It’ll make you jump out of your skin at times… it’s got that creepy Eric Brosius audio (with an able assist from Ion’s internal audio guys, of course)… it will have you holding your breath as the tension builds to the point where it’s almost unbearable… you WILL find yourself hoping that Hammerite guard doesn’t turn around… and you WILL be afraid of the light. Is it Splinter Cell or Tenchu or Metal Gear Solid? Nope. Doesn’t even want to be. It’s Thief, plain and simple, and I can’t wait to see how people respond to it. |
Tuesday, April 20, 2004 |
Concerning Emails - 7:55:25 PM - Dan |
For some time there the @ttlg.com email addresses were touch and go. They seem to be fixed now... I am back up to 100 spams a day, where before I was getting maybe one or two. That's sad.
Anyway, if you sent in anything and just didn't get any reply to it, that means it was lost to the email demons. Please send it again to thiefnews@ttlg.com I wish I could promise to you that we'll get them dealt with straight away, but the reality is that it has to fit in somewhere between work, school, and collapsing with exhaustion. But at least this time we'll actually get the emails.
Thanks.
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Thief 3 Videos Page Added - 6:55:21 PM - Dan |
I just finished putting together the Thief: Deadly Shadows Videos Page. A good place to grab the vids in case you have not already, and check out how the game looks.
Of course, what we really want to see is someone actually playing the game and not running around like a goon with cheatcodes on, playing with flashbombs and the dagger. If that's not your thing, don't even bother with that 256 meg file. It will be 256 megs of frustration.
Thanks, Dennis, for uploading all those huge files for us!
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Sunday, April 18, 2004 |
Spanish Warren Spector Interview - 3:06:59 PM - Dave |
Victor sent in a link to an interview that Spanish gaming site Meristation conducted with Ion Storm director, Warren Spector. You can read it here although you may want to grab a translator for this. If nothing else it does have some pictures of Warren who looks suspiciously like a guy who lives near me... Cheers Victor! |
Fan Art - Hammer by Ghandaiah - 2:10:47 PM - Dave |
Ghandaiah has sent in a great piece of artwork that he calls 'Hammer'. You can grab it from our Fanworks section or by clicking on the preview image below. Great work Ghandaiah! |
Saturday, April 17, 2004 |
Thief 1/Gold Nvidia Driver Fixes - 1:23:28 PM - Dave |
Bobruck has sent in his own patches for Thief: The Dark Project and Thief: Gold that solve the recent troubles with Nvidia drivers that are v5x.xx and above. The specific error fixed is Direct 3D Device does not accurately report texture memory usage. which is shown when starting a level. You may not see the message, but hear the Windows Error sound and see a black screen. Unzip the file inside the ZIP file and overwrite the installed Thief EXE. The files are available in our Patches & Mods section. They are also linked to below. Cheers Bobruck! (Be sure to BACKUP your Thief EXE! These are 3rd party patches and Thief-TheCircle.com cannot in any way support these files. Use at your own risk! - Dan)
Update II: |
Deadly Shadows Gameplay Footage! - 3:38:21 AM - Dave |
Xbox.IGN.com has a load of new gameplay videos from the Xbox version of Thief: Deadly Shadows. They are available in Windows Media format for free and, if you are lucky enough to be an IGN Insider subscriber, high-res Quicktime format too! The largest video, titled Dark, really, is all the smaller videos stitched together in one neat package so you might want to grab that! I've got to say that the person behind the joypad gets no points for stealth ;) Want to chat about this new footage? Head over to this thread in our forums! Update: Null, a developer at Ion Storm, has addressed some peoples' comments on the video. Unfortunatley the thread at the Ion Storm forums was deleted, but one of our members, van HellSing, managed to copy the post and quote it on our forums. You can see the post here! Here is a snippet: Way too much weaponry, including massive amounts of flashbombs, fire arrows and mines. |
Wednesday, April 14, 2004 |
New Deadly Shadows Screenshots - 4:05:08 PM - Dave |
Shacknews has a handful of new screenhots from Thief: Deadly Shadows and they look sweet! A note from the devs points out that the blue arrow in the final image is from the training level and will not be in regular missions. Fancy chatting about these screens? Do it here, in our forums! |
Monday, April 12, 2004 |
New FM - By Order of an Unknown - 8:40:15 PM - Biohazard |
Today we have version 1.5 of By Order of an Unknown which now supports English and German. Thank to BlackThief for adding to our FM community!
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Thursday, April 08, 2004 |
New Version of Ominous Bequest - 3:41:53 PM - Biohazard |
Today we have v3 of the great FM, Ominous Bequest!
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Sunday, April 04, 2004 |
Randy Smith Leaves ION Storm - 11:07:32 AM - Dan |
By now most of you have seen this which gives more information about this post's title. While many sites and sources I see seem content to spread speculation rumors and gossip, I don't see any point to any of that. We're just going to say, Randy, best wishes for wherever you go after this! And be sure to let us know where that is, so we can root for you!
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Thursday, April 01, 2004 |
Beautiful Thief 3 Shots! - 7:53:08 PM - Dan |
ION Storm lovingly sent us three 1600x1200 PC screenshots of Thief 3. One of them shows something I know most of us have been very anxious to see. I know I have.
At the risk of babbling, I would like to share my humble opinion; These are amongst the best Thief 3 screenshots I've seen so far. Thank you for sending them to us. :)
Discuss it in the Thief 3 Forums!
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T3 SDK - Send a Letter to Eidos - 5:41:47 PM - Dan |
Head on over to the petition site for details. This, I think, will have more of an effect in general than the petition. Don't make me have to say that it all failed because of you. Send eidos a letter to let them know you want a development kit for Thief 3. :)
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