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Friday, November 30, 2007 |
Thief Trinity Released - 8:53:05 PM - pavlovscat |
New Mission November 30, 2007 - Thief Trinity for T2 by Theker MISSION UPDATE: 12/02/2007 - updated version 3 was released. The Mission: You've been coaxed out of retirement on this cold, snowy night to obtain the "Old Trinity". You will also need the "Plate of Power" to protect you from the Trinity. While you're at it, find out what your old friends the Mechanists having been doing. Oh, and take something for yourself to make ending your retirement worthwhile.
Impressions: On Tourist difficulty, you have the normal weapons. On Ranger or Thief, you do not get a sword. Kills are limited on Tourist and Thief and not allowed at all in Thief. So, your strategy will need to be different for each difficulty level. I played through on Ranger in about 45 minutes.
Problems:
Go to the Forum Discussion
Thread to comment or ask questions about this mission.
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Unnecessary Risk (sequel to A Friend in Need) Released! - 1:08:14 PM - pavlovscat |
New Mission November 29, 2007 - Unnecessary Risk for T2 by SlyFoxx
The Mission: This is the long-awaited sequel to A Friend in Need, so, if you haven't already, play that one first so you'll be up to date with the story. Impressions: Do not be in a rush to knock everyone out, or you'll miss some very funny (and useful!) dialogues. The conversation sequences are worth your patience and show SlyFoxx's sense of fun to best advantage. This mission is laid out logically, making good use of a small map. Play is not difficult, but there are a few puzzles to make you think. There are clues, mostly spoken, to find the hidden goodies, so look & listen closely. This is a pretty mission that makes good use of different textures. I especially liked the big fir trees, and the ivy covered manor house is charming. I completed my first round on Thief difficulty in just under an hour and missed 205 loot. There are hidden bonus objectives as well. Overall, this is an enjoyable mission that I will play again. Problems: I found one buggy stairway to the top of the outside manor wall. Everything else played smoothly.
Be sure to visit the Forum Discussion Thread for game tips and to find out what others thought of the mission.
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Tuesday, November 27, 2007 |
The Box released Nov 25, 2007 - 10:57:12 PM - pavlovscat |
New Mission November 25, 2007 - The Box for T2 by Ghost In The Shell The Mission: You have been hired for the hefty sum of 10,000 gold pieces to find a mysterious box located in a certain merchant's store. Find the store, break into it, and steal this box. Impressions: While the mission is a small one, it held my interest throughout the 39 minutes it took me to complete my first run through on Normal difficulty. There are several objectives that took some thought to accomplish. There is also one cleverly hidden key that changes locations according to the difficulty level you choose. The Box is the opening chapter of a story, so expect an open ending. I look forward to the next chapter. Overall, The Box is an enjoyable city mission I'll want to play again. A lot of action is packed into this small map. Problems: There is a possible problem with the gen.osm file. The solution for this problem is detailed in the mission readme.
Check out the Forum Discussion Thread for game tips and to tell Ghost In The Shell what you think about this new mission.
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Sunday, November 18, 2007 |
Yandros' Hammerite Deathmatch Released - 5:49:44 PM - pavlovscat |
New Mission November 18, 2007 - Hammerite Deathmatch for T2 by Yandros The Mission: Your mission is straight forward. Kill them before they can kill you. Impressions: Yandros has managed to make fun out of something many Thief players just don't like - wholesale slaughter. If you don't think you'll like this mission because you are required to kill or be killed, give it a try anyway. That is exactly what I thought, but I was pleasantly suprised. It's really a lot of fun! Yandros has included some great weaponry. Just trying out all the new weapons was worth playing. The concept is a simple one, yet pleasure can be found in Yandros' execution (no pun intended!) of the idea. The counter feature was very useful. You even get to pick your music. I found "What Is Love?" to be an ironic music choice but suitable. Problems: I found no problems at all with the mission.
Check out the Forum
Discussion Thread for game tips and to see what others think about this mission.
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Wednesday, November 14, 2007 |
New & Rediscovered Missions - 10:24:03 PM - pavlovscat |
New Mission November 11, 2007 - The Way of the Sword for T2 by Jason Otto MISSION UPDATE: 11/20/2007 - Updated version 1.2 was released. The Mission: Your fence has informed you that a collector is interested in acquiring the Talisman of Death. There is one small complication. This Talisman is being kept under guard in a Hammerite monastery. Well, no sense in wasting time & effort, right? This monastery has developed a secret fighting technique. Find their instruction manual; it should be worth a lot to the right people. Also, the monastery has the Builder's Sword. Fancy swords always fetch a good price, so get that, too. Oh, and whatever trinkets happen to fall into your hands. Impressions: The setting for this mission is the Hammerite Monastery, an absolutely beautiful place that must bring many peaceful hours of meditation to these Hammers. The monastery has the feel of the Orient from the artwork to the AI costuming. There are too many custom objects to name them all, but every one contributes to the lovely ambience created by the spacious architecture of the building. From the semi-transparent sliding doors to the plates of sushi rolls, every room has a feeling of continuity and attention to detail. I did not see anything that looked out of place. Gameplay is well paced. There are puzzles you need to solve to get to the items for your quest. Play attention to all plaques. Most of them will give you a good hint what to do (or not to do!). There are many scrolls that are not vital to game play, but there are a few key ones that will help you greatly. You also get the option to go "undercover" which makes accessing the entire building much easier. This mission was the sole entrant to the cancelled Hammer Contest. To beat this mission would have taken something beyond amazing. Congrats to Jason on a truly extraordinary mission. I finished my first time through on Novice in 1 hr & 49 min. It would have been less if I hadn't kept stopping to look around. Problems: I had only one problem with this mission. I couldn't eat any of the beautiful food!! And, I was so hungry. But, seriously, the game play is smooth and trouble-free. The update fixed the one common problem with ending the game. Check out the Forum Discussion Thread for game tips and to see what others think about this mission. You can also visit Jason's The Way of the Sword Homepage for more screenshots.
Old Missions Newly Discovered (Thanks to clearing!)
I couldn't understand the texts, but I had fun exploring. Check out the Forum Discussion Thread for some translations and other help.
This is a reak quickie, a 10 minute "find the hidden key" mission. |
Tuesday, November 13, 2007 |
Mission in Progress: Dead Letter Box - 5:22:57 PM - pavlovscat |
Mission in Progress The Book of Prophecy Part 1: Dead Letter Box for T2 by Schattengilde
This is to be part 1 of a 4 mission series, so be sure to check the Forum Discussion Thread for more info and more screenshots. Let Schattengilde know what you think.
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Monday, November 12, 2007 |
Fan Art Gallery Updated - 6:23:58 AM - Dan |
We were long overdue for a huge update to the fan art gallery. Click that link to see how great the index looks with all of the new thumbnails from the new artists; truly a storm of talent. Three gallery regulars have expanded their collections; Clockwork Mifune, Redface, and Silmuen, thumbnailed below.
New faces, in alphabetical order (with thumbnails in matching order), include Art of Dutch, Cocolin, Finial, First Keeper with five new images, kissgz, and Screech.
If you love Thief fanart as much as I do, be sure to check out the thread on the topic, from which many of these gallery items were hand-picked. A huge thanks goes to all of the artists - some of the most talented people doing fanart for any game. Edit: The images I had posted by Julia were all works in progress and not meant to be shown yet - oops! Watch for her return to the gallery in a future update.
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Saturday, November 10, 2007 |
New T2 FM Released: The Lost Crusade - 6:00:26 PM - pavlovscat |
New Mission November 10, 2007 - The Lost Crusade for T2 by Spoonman, Forum Discussion Thread The Mission: You stowaway onboard a ship headed for a distant city where, rumor has it, some ruins have been discovered. And, we all know that ruins mean treasures! Also, there is rumored to be a sacred relic hidden somewhere inside...make it all yours. Impressions: The setting for this mission is a daylight city with lots of shadows for hiding, but you likely won't need them. The locals are pretty friendly as long as you don't show your weapons. This is a visually beautiful city with lots to explore and accessible rooftops. The mine area is a nice change of scenery which leads you on to the ruins. After a harrowing journey through the mountain, you must make a breath-taking trip along the mountain ledges to reach the sacred relic. The visual detailing of this mission was impressive. I enjoyed the game play, finishing my first time through on normal in 1 hr & 27 min.
Problems: Be careful when on the rooftops and in some of the higher buildings because if you look up or out across the city, the video can clip enough to hang the game. I had to restart twice. You can get around this problem by looking downward first, then carefully looking up and away until just before the clipping starts. Given the rest of the mission, this was only a minor annoyance.
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Thursday, November 08, 2007 |
Hammerite Contest Canceled - 2:29:12 AM - Dan |
The Hammerite Contest begun several months ago by Yandros is in peril. Dromed artists who are not afraid to make a quick and simple mission are needed. See below:
The due date is coming up on Sunday, and here's the current status as I know it:If you ever wanted to try to make an FM in 10-12 weeks, now's your chance!
Update: Sadly, the Hammerite contest has been canceled.
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Tuesday, November 06, 2007 |
FM Walkthroughs & Lootlists - 11:50:26 PM - pavlovscat |
I have been busy adding walkthroughs & lootlists to the Circle. I intend to post a list of them when I have finished. If anybody has any walkthroughs, lootlists, secrets or other hints, please let me know via pm at the Forum or email me. As usual, if you find any problems, post them on this thread.
A reminder to all that the voting and download counters are finally ready for use, so please vote!
New Mission |
Sunday, November 04, 2007 |
FM Database Now Fixed! - 9:59:42 PM - pavlovscat |
With Dave's assistance, The Circle's mission search and browse features are now working properly. If you find any other problems or errors, submit them to me via pm at the Forum or post the problem on this thread. Thanks again to everyone for your patience & assistance with this process.
The voting and download counters are finally ready for use. So go ahead and vote!
Mission Update |
Thursday, November 01, 2007 |
FM Database Progress Report - 6:49:22 PM - pavlovscat |
Welcome to my first news update. Before I begin, I would like to thank everyone for their kind words and support, and also for all the help with updating the Fan Mission Database. Without your assistance, this task would be so much harder. Please continue to advise me on mission updates, suggestions, questions, problems, mistakes or anything else I've missed. For now, the best way to submit these is to pm me through the Forum or post the problem on this thread.
Your continued patience is appreciated, as there are still some problems with the Circle's mission search and browse features. These problems are due to some tedious, technical difficulties with the database files. These problems are being fixed, albeit slowly. This also means that the voting and download counters are still being reset and not ready for use. If you are having problems getting to a particular mission download, let me know, and I will help. Now for the fun part: New Missions Released! Since I'm new to this, I've started out with a list of missions released in the past two months with download links from the Circle. In the future, I will be posting mission notices as new/updated missions are released.
That's all I have for now, but I will be posting progress updates regularly, including new releases.
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