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          Sunday, November 30, 2008

Thief 10th Anniversary Contest Missions Released!
- 8:48:48 PM - pavlovscat
Thief 10th Anniversary Contest Entries
Updated: Added Yume no Rozen and removed Redemption

The voting guidelines have been released. These missions will be judged in 3 categories: design, story & game play. Voting entries are due by midnight (Hawaii time)December 31, 2008.

Today, November 30, 2008, in celebration of the 10th Anniversary of the release of the original Thief: The Dark Project, The Keep of Metal and Gold and Southquarter have released 13 contest missions entered in their Thief 10th Anniversary Contest.

Here are the missions entered in the contest in alphabetical order:

  • The Affairs of Wizards
  • Ashes and Dust
  • Bad Intentions
  • Falling Down
  • Flowers for a Friend
  • The Homeless Dude
  • The Kindred Vault
  • An Old Friend
  • The Tower
  • Vampire Skull
  • Weak Links
  • A Weekend Getaway
  • Yume no Rozen

    If you prefer, you can also download All 13 Contest Missions in one convenient 174.6 MB rar file thanks to flying_hope! Yume no Rozen was a late entry and is not currently included in this file. Redemption has been withdrawn but is still included.

  • Memoirs of a Dead God Released!
    - 7:03:22 PM - pavlovscat
    New Mission
    Released November 29, 2008 - Memoirs of a Dead God a 2 mission campaign for T2 by nicked

    The Mission:
    Lord Morego is a rich noble but very reclusive. Until now, he's never had anything remarkable enough to make a heist worthwhile. Word in the underground is that he will be recieving a valuable book via armed escort. Lord Morego is having a special vault constructed to keep this book safe. This book sounds like the type of valuable object that can make Garrett some money. Garrett has decided to scope out Morego's mansion tonight before the book has arrived while security is still light. He needs to familiarize himself with the mansion and find the code for the safe if he can. That way, once the book has been delivered, Garrett can breeze in during the night of Lord Morego's big party. It should be a routine job for an experienced thief.

    Part one, Preparations, is Garrett's night to case the joint. He must explore the mansion without being seen. Normal & Hard have an optional objective for no blackjacking and to not be seen. On Expert, you must Ghost. The second part, Revelations, follows Garrett's second adventure through Morego's mansion as he searches for the book. Nothing ever goes as planned, so of course the second part brings some interesting surprises. This is a very good campaign with excellent game play. On Expert, it is very challenging. The mansion construction is lovely and well detailed. I enjoyed the campaign very much. I also love the menu music.

    Playing on Normal, I finished Preparations in 45:46 with 929/1671 loot and 4/10 secrets. I completed Revelations in 01:03:42 with 2031/2901 loot and 7/10 secrets.


    Head over to the Forum Discussion Thread to post comments or ask questions.

              Saturday, November 29, 2008

    Thief 2 Multi-Player Demo Patch Released!
    - 12:59:09 AM - pavlovscat
    New Patch
    Released November 28, 2008 - Thief 2 Multi-Player Patch Demo for T2 by Tos

    Update: December 4, 2008 - Build 187 released, link updated

    During the past year, Tos has been working to make a functioning Thief 2 Multi-Player Patch available. Now, he has released the first demo version of the patch. You can get playing info in the Forum Discussion Thread or get help. You will want to take a look at the Readme file first. You also can read about the Developement of the Multi-Player Patch.

    Congratulations, Tos, and thank you!

    The Dark Mod Update!
    - 12:45:43 AM - pavlovscat
    The Dark Mod Update
    On October 21, 2008, The Tears of St. Lucia, the latest beta mission made for The Dark Mod, was released. Since then, work on this extensive Doom 3 mod has progressed based in part on player feedback from The Tears of St. Lucia. The Dark Mod team has fixed several of the most troublesome problems. You can read the details on The Dark Mod Website. Here, you can also watch Komag's amazing video showing the object manipulation capabilities of The Dark Mod. Once you see the video, you will understand the possibilities for all sorts of fun and challenging senarios in future missions.

              Thursday, November 20, 2008

    Sensut's Dracula Reloaded Released!
    - 11:13:06 PM - pavlovscat
    Updated Mission Campaign
    Released November 14, 2008 - Dracula Reloaded a five mission campaign for T2 by Sensut
    Updated November 28, 2008 - Update Patch v 1.1

    The Story:
    Sensut spins an epic tale of intrigue and horror based heavily on the popular tale of Count Dracula as told by Bram Stoker. You will follow the adventures of Gellert, a master thief, as he repays his debt to Peter Hawkins for releasing the thief from jail. In The Love Thief, Gellert is sent out to find Mina Murray, who has been kidnapped by Dracula. She is the finacee of the English lawyer, Jonathon Harker, an associate of Hawkins. In The Return, Gellert must steal the deed to Carfax Abbey in England from Count Dracula before he can set up operations there. While pursuing the deed, Gellert manages to capture Dracula's Alchemist. In Traitors of Poenari, Gellert travels to Dracula's Citadel, Poenari. Once there, he must discover what he can about Dracula's murder and Stefan, a mysterious character likely involved. After Gellert's recovery from his adventure in Poenari, a letter came from Peter Hawkins telling Gellert that Dracula had arrived in England, but Van Helsing, a doctor from Holland was there to handle the situation. As Gellert continues his recovery, he falls in love with Eszter, the hospital aide. Gellert had begun to truly enjoy his new life with Eszter, he receives a letter from the Dragon Order. It seems that the Dragon Amulet Gellert holds must be returned to Dracula's tomb. The Darkthrone is the story of Gellert's expedition to return the amulet. Gellert knows his duty, so he goes on to find the tomb. Once the amulet is returned, Gellert returns to the inn where he left Eszter to find that she is gone. The Final Chapter chronicles Gellert's trek to save Eszter. Because he returned Dracula's amulet, Dracula sends word that he will help Gellert. Ezster's abduction was witnessed by Igor the werewolf, and he is trailing the assassins. Gellert must follow after Igor and find the messages left by him if he wants to rescue Eszter.

    Sensut has revamped his epic Dracula series. You will see the most changes in the early missions, and, for these alone, you should play Dracula Reloaded. This is a beautifully made series from the gorgeous movies to the final Bonus mission. Sensut has even updated the menu art with more fitting vistas. The story is compelling, the game play is exciting and challenging. Yes, there are some spooky creatures here, but your interactions with them can be kept to a minimum with some cautious sneaking. This has always been a favorite series of mine, but Sensut has taken it to another level. This is a must play series for those who enjoy a good story and beautiful surroundings. I've never been to Transylvania, but I imagine it would feel just like Sensut's missions. When I read Carpathian romance novels, I see them in Sensut's settings. Go for the full version with the movies, the extra download time is worth it!

    Chapter I: The Love Thief

    Chapter II: The Return (..of the Darkness and Evil)

    Chapter III: Traitors of Poenari (The Beginning)

    Chapter IV: The Darkthrone

    Chapter V: The Final Chapter

    You can get a smaller file Dracula Reloaded without briefings, but I recommend going for the full package. Head over to the Forum Discussion Thread to post your comments or ask questions.

    Thief Novel Development Blog
    - 3:39:27 PM - Dan
    A blog has been created to chronicle the final months of development of a Thief novel which has been in the works for about five years. From the blog's description...
    I created this blog so that the many various people who are following the development of the COT novel series can have a place to keep an eye on so that I don't need to send out dozens of emails to keep everyone on the same page. I'll try to keep spoilers on the down-low here, but if you want to remain completely clean before the first time you read it, you may want to skip this blog.

    I am open to just about anyone reading it before it's done, as long as you promise to send me feedback on everything I've sent you.

    The authors of this work have promised to release each chapter in a serial format on this site, so the sooner they get done, the better! Printed paperback editions are also possible, though will not be officially published in any form.

              Tuesday, November 18, 2008

    Deceptive Perception 2: Phantasmagoria Released!
    - 12:03:19 AM - pavlovscat
    New Mission
    Released November 15, 2008 - Deceptive Perception 2: Phantasmagoria a mission for T2 by William the Taffer & Yandros

    The Mission:
    Garrett is having a drink with Willick, an old friend. Talk turns to a recent night when Garrett broke into a Mechanist warehouse which rumors say is haunted. It was a bad night for Garrett, but Willick is dying to know what really happened there and if the rumors are true.

    This is a fitting Halloween mission. It will scare you. It will make you jump. It will make you scream like a girl. It will scare the crap out of you. There are some very creative sequences here that will keep you on the edge of your seat. The events of that fateful night are told between dialogue sets between Garrett and Willick. As you follow the story, Garrett gets deeper and deeper until you can't wait to see how he manages his final escape.

    In every way that matters, this mission is the heart and soul sequel to the original Deceptive Perception which earned second place in Komag's 2002 FM Contest 3. Yandros took over completion of the mission that William the Taffer began. Yandros was very careful to keep the original feeling and design intended for the mission. I think he did a great job keeping Will's idea alive. If you want to be scared, play this mission. If you're really brave...play this mission at night with all the lights out!

    Playing on Scare Me, I finished in 52:39 with 460/460 loot.


    Check out the Forum Discussion Thread for help or to post your comments.

              Monday, November 17, 2008

    Rust Belt Prison for T2 Released!
    - 10:13:32 PM - pavlovscat
    New Mission
    Released November 14, 2008 - Rust Belt Prison a mission for T2 by john9818a

    The Mission:
    Garrett has finally been caught by the City Watch. Because of his numerous crimes, including his part in freeing Mr. Joe Oh Dear, he is found guilty and sent to prison for life along with Joe's brother Jack Oh Dear. Given the number and severity of Garrett's crimes, he should have received a death sentence, but the court took into account his assisstance in ridding the City of thousands of invalids. Garrett find himself in what is literally a hole in the ground. He must escape his cell and the prison as well as finding a way to make the Judge pay for trying to lock him away for good.

    This is an excellent prison breakout mission. It is a large mission with many different areas to explore, from prison cells and sewers to barracks and offices. You need to read everything to get not only all the optional objectives but also valuable hints to help you complete the mission. Obviously, you start with nothing, but you will find sufficient numbers of weapons and tools to help you survive as you explore. There are lots of dark corners for hiding, so it is not too hard to stay out of sight. I found this mission challenging and great fun. I recommend it!

    The only difficulty I had with the mission was an intermittant problem with the initial camvator sequence. Sometimes, at the end of the camvator, once all AI are gone, you will find yourself stuck in the air. This issue will usually resolve if you exit the game and restart it. The problem is intermittant, so just try again because the mission is well worth playing.

    Playing on Normal, I finished in 02:34:31 with 1814/2969 loot, 2/4 secrets and 3 optional objectives.


    Check out the Forum Discussion Thread for help or to post your comments.

              Friday, November 14, 2008

    The Keeper for T3 by Savar Released!
    - 4:45:48 PM - pavlovscat
    New Mission
    Released November 10, 2008 - The Keeper a mission for T3 by Savar

    The Mission:
    The Enforcers have split from the Keepers and took an important book from the Forbidden Library. The Keepers need to recover the book for it has been told that the book will disappear by the morning. They have offered to pay all Garrett's debts, so he agrees. The pagan Diana has also asked Garrett to try and prevent the mad pagan hiding somewhere in South Quarter from poisoning the Hammer's fountain with a special pagan artifact. She knows that this would lead to another slaughter as happened to the North Quarter Pagans a time ago. Garrett was also asked by Danvers to locate a murder weapon and the murder's gold medalion. Looks like a busy night, but Garrett stands to profit greatly.

    The story takes place about a year after the events of TDS. Savar made a believable continuation to the original. Overall, I quite enjoyed the mission. Savar did an excellent job of conveying the feeling of change in South Quarter despite recycling the original map. I found this to be a very challenging mission. Master Thief is the only difficulty offered, and it is appropriately named. There are many places were reaching needed objects and places is tricky and frustrating, including reaching the place to end the mission. These areas should have been improved before the mission's release. In spite of the difficulties, the mission has good game play. You need to save up your loot to buy some climbing gloves. You cannot finish the mission without them.

    There is only one difficulty setting, Master Thief. I finished in 2 hrs 36 min with 96% of the loot.


    If you can't find that last object, head over to the Forum Discussion Thread for some help.

              Thursday, November 13, 2008

    Keeper Investigations Campaign for T2 Released!
    - 12:16:50 AM - pavlovscat
    New Mission Campaign
    Released November 09, 2008 - Keeper Investigations a three mission campaign for T2 by intruder

    Overall Impressions:
    This is a very impressive set of first missions, and there are two more planned for the series. Having seen the improvements since intruder's first release, I cannot wait for him to finish the last two missions in the Keeper Investigations Campaign. This is an entertaining campaign with great game play and a nice variety of settings. I definitely recommend playing it!

    Dawn of a New Age
    The Mission:
    Now that the Trickster is gone, Keeper Artemus has found another concern - the new Hammerite sect, the Mechanists. They are interested in all things of a technical nature and those who work with them...inventors, chemists, engineers. Many of these skilled people have been drawn into this new sect. Artemus needs Garrett to find out what these Mechanists are doing and what their plans are. Will the Mechanists be the ones to bring the Metal Age?
    Dawn of a New Age is a city mission with some rooftop action which was originally released as Keeper Investigations. Intruder has given it more polish and made some changes, so if you played the first release, you will still want to see the improvements in the new version.
    I finished the mission on Novice in 45:01 minutes with 3751/3816 loot.

    Ocean Freight
    The Mission:
    In his previous adventure, Garrett found out that Atan Warwick is neck deep in the Mechanists' plans. Garrett must head to the Docks to search Warwick's storage area for more information. There should be a lot of loot for the taking. Garrett's fence has heard that a group of smugglers working out of the Docks have a valuable diamond, so Garrett must find that gem for his fence.
    Ocean Freight is a challenging docks mission. You have a bonus objective restricting the number of guards you can knock out, and there are no kills allowed at all. The docks are well guarded, so be ready to do your best sneaking. There are an awful lot of unfrobbable crates around, so, if you see a crate that is frobbable, you will want to have a closer look.
    I finished the mission on Novice in 43:46 with 3033/3320 loot.

    At the Wrong Party
    The Mission:
    Garrett managed to tag along for the meeting with the Mechanists. He must find out what these Mechanists are planning. Now that the ship has stopped, he needs to sneak out and get any information that he can for the Keepers. He also needs to return home in one piece!
    At the Wrong Party is a sea vessel mission so it is smaller than the others. However, there are still some challenges for you in completing the mission. The layout of the ships is well done. And, the sky is gorgeous!
    I finished the mission on Novice in 35:33 with 300/300 loot.

    Need some help? Head over to the Forum Discussion Thread. There is also the Previous Disscussion Thread from the original release of Dawn of a New Age that may be helpful though there are some significant changes between the two versions.

              Monday, November 10, 2008

    CoSaS Custom Object Packs 7-12 Available!
    - 4:52:44 PM - pavlovscat
    Circle of Stone and Shadow Object Packs 7 - 12
    Digital Nightfall has released several more Object Packs of various custom items created for use in CoSaS 2: Mission X. If you saw something in the Ivory Rose Casino & Gentlemen's Club that would be perfect for your FM, it may be in one of these packs. Also, there are many objects which were not used to make the glamorous Ivory Rose. So, if you are looking for something new, you may find it here. Either way, if you are looking for some nice custom objects to dress up your FM, have a look at these. The download links for the next six packs have been given, as well as links to the Forum Discussion Threads where you can see samples of these objects:

    Object Pack 7: Chests, Boxes & Luggage; Forum Discussion Thread
    Object Pack 8: Folded Clothes; Forum Discussion Thread
    Object Pack 9: Books & Scrolls; Forum Discussion Thread
    Object Pack 10: Light Gem & Health Shields; Forum Discussion Thread
    Object Pack 11: Doors; Forum Discussion Thread
    Object Pack 12: Tiffany Lamps; Forum Discussion Thread

    Again, as time permits, Digital Nightfall intends to release several more object packs, so keep an eye out for the next group of CoSaS custom objects.

    FMs in Development News
    - 11:02:37 AM - The Phantom
    The latest Circle's FM News, based on the latest update from the upcoming missions list.

    We welcome three authors to the list. These are darthsLair, Knock and Nightstroll.

  • After several Thief gold projects, darthsLair is now working on his first ever fan mission for Thief 2. It's called "Wicked Webs We Weave" and is the first of two-parter. Current status is alpha stage, with a release date that is unknown at the time of writing.
  • Knock is working on his debut FM, called "The Syndicate" which will take place in a city/cathedral environment. Release is planned for later this month. A link to screenshots can be found in the author's profile.
  • Nightstroll, who lost the files of his mission in progress earlier, now makes a return in the list. The first part of his campaign, called "First Snow" is currently 80% done.

    There are also four authors removed from the list: cardia1, Eternauta, intruder and Tazonne.

  • Cardia because of the release of his latest mission (Mechanist Facility). It is available for download on all the main hosts.
  • It turns out Eternauta has abandoned, and deleted, his/her mission "St. Erasmo Island" and was therefore removed.
  • Intruder released Parts 2 and 3 of his Keeper Invstigations series, including an update for Part 1.
  • Tazonne's mission Encounter in the Dark was removed because of a news silence for over a year. It might return in the list at a later time, though.

    Gaetane reappeared on the forums recently, after a hectic real-life, and informed that the work on her five-mission-campaign "The Black Frog" is resumed. If all goes well, the project should be ready for beta testing in two or three months.

    Other news:

  • Yandros reported that the long-awaited Deceptive Perceptions II is very close to being released.
  • John9818a's next mission is currently being beta tested.
  • Zaccheus posted a progress update regarding his ongoing project (Going Down)
  • CrackedGear intents to finish Silence Part 2 by the end of the year.
  • The Watcher decided to continue work on Shadowed Mayfield with dromEd.
  • And sterlino is doing the best he can to try finishing up Horns of Canzo 2.

    The full change list can be read here.

    Finally, i'd like to inform everyone about this poll on the ttlg forums. Be sure to give your vote if you haven't done so.

    Until next update.

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