November, 2024
December, 2023
December, 2022
December, 2021
December, 2020
December, 2019
December, 2018
December, 2017
December, 2016
December, 2015
December, 2014
December, 2013
December, 2012
December, 2011
December, 2010
December, 2009
December, 2008
December, 2007
December, 2006
December, 2005
December, 2004
December, 2003
December, 2002
December, 2001
December, 2000
December, 1999
September 1st - 14th / 19th - 25th August 1st - 15th / 21st - 30th July 1st - 14th / 21st - 31st June 1st - 15th / 16th - 27th May 1st - 15th / 16th - 30th April 1st - 15th / 16th - 28th March 1st - 15th / 16th - 31st February 3rd - 11th / 12th - 28th Travel to: Go Back / T-tc.com (home) |
Monday, January 31, 2000 |
Vote early, vote often, for Thief II - 7:18:50 PM - James |
GameSpot has set up yet another poll - this time asking what game people anticipate most from a small set of recently released demos. Thief II is on the list - Go Vote!
|
A Demonstration of Rain by Gonchong - 5:09:16 PM - Dan |
We can't let this flood of fan missions be complete without a demo mission, now can we? Gonchong has a fancy little demonstration of how you can effectivly and efficently impliment rain into your fan mission.
Though it looks good, I daresay that the rain in Thief 2 will hopefully both look better and perform better. Of course, it's also not a particle effect. |
The Circle's Off-Site Links List Renovated - 4:59:11 PM - Dan |
Yesterday the new Off-Site Links List went online. Not only is it about twice as complete as the former list, but the sites are divided into categories to aid your search for an elusive resource. Feel free to send related comments, suggestions, addition and/or change requests to me.
|
'The Immoral Immortal' - Fan Mission from Keith Kelly - 4:31:37 PM - Dan |
Keith Kelly has just released his first fan mission, called "The Immoral Immortal."
Yes, another fan mission! Can you handle the load? I hear a few other missions are nearing completion as well. Lets hear it for the Dromed crowd for making sure we never get bored! :) |
Totality's 'Rouge's Honor' - Official Release - 3:45:56 PM - Dan |
Totality's 'Rouge's Honor' - Official Release
Are all the bugs fixed? We hope so! Rouge's Honor is the most innovative advanced fan mission to date, featuring an in-game store and cutscenes. If you haven't checked it out yet, now is the time.
|
Circle of Strain 3 - Official Release - 3:32:46 PM - Dan |
After over a months worth of beta testing and tweaking, Circle of Strain 3 (CoS3) has made it to its official release. The third and final (yeah, he said that last one was going to be final too!) chapter of Mokkis's very popular series, CoS3 attained a very popular status when it was still in beta release. Here's the info:
Thanks Mokkis, for another class act! |
'Virtual Asylum' - New Fan Mission from Red Rouge - 12:10:25 PM - Dan |
Red Rouge's new fan mission, 'Cutty's Virtual Asylum' has been released. This is a small mission that consists of a series of rooms, each with a small puzzel to open the next door.
Because of its simplicity and non-compatability with Thief Loader, this missions has been placed in the unrated section. |
Sunday, January 30, 2000 |
GameSpot posts more Thief II Screenshots - 7:31:36 AM - null |
Claiming to have played through nearly all of "a nearly complete version of Thief II", GameSpot posted up these screenshots. A lot of them seem very reminiscent of the "Thieve's Guild" mission in Thief Gold.
|
Thursday, January 27, 2000 |
Steven Hindley's Demo Mission - 'Stupid' - 5:45:23 PM - Dan |
There's a new demo mission out, and it's called 'Stupid'. I should add that it's named that for a reason. Check it out, you'll be amused for seconds, at least!
|
Walkthrough: The Mages Area - 5:32:49 PM - Dan |
Mad God, author of 'The Makes Area' has sent in a walkthrough for his mission. It's a complete walkthrough, not a list of hints, so it should be enough to get anyone un-stuck. The walkthrough is for both the normal and easy versions of his mission. It's posted here.
|
Sunday, January 23, 2000 |
Fan Mission Links Fixed - Updated - 3:52:56 PM - Dan |
A big thanks goes to everyone who emailed me with info on dead links in the new fan missions archive, especially Tels and Kai. With your help I think that the place is finally stable. If anyone else finds anything wrong, then please email me about it. Thanks!
I also finally figured out why The Mages Area links where broken. (1-25)
|
Thief Loader 2.0 - March Release - 3:06:38 PM - Dan |
This is a brief notice to mention that verion 2.0 of Thief Loader is slated for a pre-march release. The actual executable is planned to be completed during the fourth quarter of this month. Thief Loader 2.0 is being designed by a team lead by VKGalyeSaver.
|
'Inheritance' Reviewed - Two Silver Hammers - 12:38:45 AM - Dan |
Inheritance, a fan mission by Jonquil, has been reviewed. The review is very positive, just as this fine mission deserves:
• Pros: Basic thief gameplay, nice decorative style, clean and bug free.The mission was awarded 2 silver hammers. Congratualtions, Jonquil! The full review can be read here. |
'The Mages Area' - Easy Version - 12:25:54 AM - Dan |
In response to feedback, 'Mad God' has released a new version of his fan mission 'The Mages Area.' This version has been made easier, to satiate the desires of both the author and the fans. The original version will remain available.
|
Saturday, January 22, 2000 |
Thief Pulls in an Endgame Award - 8:46:33 AM - James |
GameSpot has posted up a Reader's Choice of Best Game Endings. And Thief has a spot - which it certainly deserves.
|
Friday, January 21, 2000 |
The Death of the Necromancer - 11:36:41 AM - Dan |
This is an interesting email I receaved. I thought that some of you bookworms may find interest in it.
Are you aware of the vast similarities of Thief:TDP and a book by Martha Wells entitled The Death of the Necromancer?Thanks for the word, Daryl! Oh yes, and welcome back, James! |
Thursday, January 20, 2000 |
Interview with Steve Pearsall - 9:57:25 PM - James |
dha_thief noted on the TTLG forums that Gamesmania has up an Interview with Steve Pearsall. Steve is the Project Lead for Thief II. The interview contains spoilers - and while you can skip most of them, you cannot skip them all.
|
Vote for Thief! - 9:15:24 AM - James |
Computer Gaming World is holding a Top 40 Vote; Thief (and Shock and FU3) is on the list.... go vote!
|
Tuesday, January 18, 2000 |
'Cutty's Virtual Asylum' and Other Madness - 8:22:11 PM - Dan |
Sometime soon, Red Rogue and his brother shall be releasing a set of mission. (It's unclear on how many missions are in the set. I'm concluding that there are two at this point.) These missions are medium sized, and the first is named "Cutty's Virtual Asylum." Cool name, eh? As the author said, it was inspired by an old NES game. The name of the other mission was not given to me, but this cool preview screen was. I like it! The release will be as soon as the mission(s) works properly. :)
|
'Hammerhead' - New Fan Mission from the Author of Shunned - 4:51:55 PM - Dan |
Hammerhead: Return to the Docks is the spiritual descendent of the canceled Return of the Trickster campaign (in fact, it was going to be mission #3). It's already been accessible via the forums for a few days now, and people seem pretty excited about it!
Check out what people are saying about Hammerhead at this thread and this thread. Note that this mission has been updated with a bug fix today. The version I am hosting is this updated version.
|
How to: Custom Textures and Moving Brushes - 4:24:13 PM - Totality |
There recently has been quite a lot of interest into custom textures, so here is a how to on the matter. This thread explains the basics as well as adding custom sounds.
Also, people keep on asking about moving brushes. You cannot move brushes directly, but you can move objects (and perhaps disguise them as walls). Wrichards has recently posted these thoughts on the topic of terrain movement.
|
Sunday, January 16, 2000 |
'Gauntlet' - Puzzle Mission From Apache - 3:49:24 PM - Dan |
Here's a very cool diversion for you, from Apache. 'Gauntlet' is exactly what its name describes. Becuase of it's nature, it's being put into the Demos / Fun Stuff category.
|
'The Mages Area' - New Fan Mission from Mad God - 2:09:01 PM - Dan |
The Mages Area is a new FM from Pershin Sergey V. "Mad God". From my brief play of it, I know that it is at least partially an undead based mission. Here's the info:
|
Saturday, January 15, 2000 |
Media Archive Renovation Completed - 7:15:55 PM - Dan |
The wing of the circle dedicated to the media archive has been renovated. The area has been standardized with a side bar navigation menu which shall appear on every page in The Circle, allowing you to go from page to page without ever having backtrack. I hope this works well for everyone. While there is no real new content in the galleries, everything has been polished as new, and much better organized. Remote download links have been added for the Thief Gold and Thief 2 demos, as well as links to the Thief Gold intro movies, and Thief Gold screenshot galleries. Even if you're not interested in downloading anything, please browse the multimedia archive and take a look at all my handiwork.
|
Dromed Roundup - 5:53:21 PM - Totality |
Well, some bad news. It appears that 'The Coming of the Trickster' campaign group has been disbanded. All is not lost, a dockside mission dubbed 'Hammerhead' is soon to be released.
Tels has releaed a new version of genVBR, which this time deals with objects! In case you haven't heard of it before, this is what it's about in his on words, This is a project to generate levels for Thief (and very probably SystemShock2) via Perl scripts. It will hopefully make it easier to create and re-use complex structures like spiral staircases, hallways with columns aso. It is intended to give you some other useful routines for debugging/maintaining/checking/fixing your levels.He is currently working on decoding object properties so soon we will have an alternative method that won't crash on us all the time when we leave the act/react box too early! Here's the link to the thread. Catalyst has set up a chatroom soley for Dromed editors to go to. It is currently 'unofficial' and exists on the starchat network. If your stuck on something then that's the place where the dromed heads hang about. Details are here. Finally we have the impending arrivals. GayleSaver has started on Thiefloader v2.0, which should feature some bonus options. Mokkis has just got a new computer (and unfortunately some technical problems to go with it), but the Circle Of Strain 3 should be imminent. There's also my own mission, which is currently going through the last stages of Beta Testing, Rogue's Honour.
Keep DromEd'ing!
|
Thursday, January 13, 2000 |
A Thief 2 Short Tale by Christopher Hogarty - 3:38:51 PM - Dan |
Project: Cetus Amicus is a purly fictional (that is, it's based a little on the Thief 2 info from the demo, but the author made up a whole lot to fill in the blanks) fan story based on the possible events in or surrounding The Metal Age. I was able to read a small bit of it, and it's certanly worthy of the attention of someone with a little more free time then I. Enjoy, and thanks, Christoff!
|
Screenshots from Keeper of Equilibrium - 12:23:38 PM - Dan |
Keeper of Equilibrium has posted up a trio of sweet screenies on this thread in the forum. That's a really nice looking waterfall, KoE!
|
Datoyminaytah's Reskinnable Humans & Paintings Packs - 12:18:13 PM - Dan |
This may be old news to some of you, but Datoyminaytah has released a set of packs that lets you add new skins without overwriting existing ones. I have not tested them myself, so I can't report on anything, but they have been very well received in the forums. Both packs can be downloaded from the TEG Media page. Thanks, Datoyminaytah!
|
Free Texture Packs From Graphtallica - 11:52:43 AM - Dan |
Graphtallica is a website that, among other things, is offering packs of free textures to map developers like our friends the Dromedites. There is supposed to be a wide range of pretty good stuff in there. Hop on over there and see if there's anything you can use. Thanks for the lead, Datoyminaytah.
|
A List of AI Motions for Fan Mission Authors - 11:46:43 AM - Dan |
This should certainly be useful: It's a list of motions for AIs. It's been placed at this location in the forum. I sense that a tutorial is in order. Truly these all need to be cataloged with descriptions. Anyone up for it? Please send it to me so I can post it up if you make it. :)
|
Go Vote on the Thief, Thief Gold, and Fan-made Missions! - 11:38:33 AM - Dan |
Just a reminder: Tel's Thief missions voting system is going strong, don't forget to add your opinions to the collective! As soon as I figure out the best strategy and placement, I'll set up an officially endorsed link to the voting page from T-dp.com. Bloodstone Prison currently leads for the fan missions scene with 7.75 points (equivalent to about 3 silver hammers) , ahead of The Death of Garrett by .2 points. Assassins tops the list as Thief's #1 rated mission with a score of 9.35 (about 4.5 silver hammers), and is .3 points above Songs of the Caverns.
|
Best Fan Missions of 1999 Awards - 11:22:16 AM - Dan |
The Falleen Database is hosting a "1999 Thief Fan Missions Awards" poll on our forum. The categories for vote are Best Fan Mission (FM); Best Undead FM; Best Hammerite FM; Best Neutral FM; Most Talented Author. Jump on over to this thread to vote. Eventually Cratus will compile the data and post the awards on his site.
|
Apache Releases Trailer for Mission Pack - 11:14:05 AM - Dan |
Apache, author of Ramirez's Revenge, has released the trailer for his upcoming double mission pack: "The Hunt for Montrose". The file is ten megs, and can be gotten via this post on the forum. I checked it out, and it's pretty spiffy. Good luck with your mission, Apache!
|
Tuesday, January 11, 2000 |
Construction Zone - Please Bear With Us - Test Post - 8:55:39 PM - Dan |
Yes, here it is, and here we are. This is more of a test news post then anything else. I hope everyone is happy with the new look/layout!
Testing. 1. 2. 3. 4.
|
Sunday, January 09, 2000 |
The Circle of Stone and Shadow - 12:40:45 AM - Nightfall |
At the start of February, this structure will be one year old.
It's been over a year since I, and those who were with me at the start, entered the world of The City. Since then, my museum and community center, The Circle of Stone and Shadow, has grown, thrived, and gained strength due to all of your patronage. To commemorate these events, I shall be doing a renovation of The Circle. The place that you have known for the past year shall be dismantled, and a new one shall rise in its place. This new Circle shall be much like the old one, but grander, and better organized. Gears shall be shifted to focus mainly on new missions offered by your peers, with the other offerings polished and streamlined as well. The changes shall be implemented gradually over the next month, until not one stone of the original circle rests unchanged. Do not fear this change, I implore you. Traditions shall be honored, and that which has worked very well in the past shall remain true to its nature. Expect a fresh, new, enhanced Circle of Stone and Shadow, but also a very familiar one.
For more information, a sneak peek at the new design, and discussion, please visit this thread in the guildhouse.
|
Saturday, January 08, 2000 |
Some Preview Shots of 'Rafiel's Manor' - 9:49:21 PM - Dan |
Lane Fox asked me if I could please show off some screens from the level he's (she's?) making, so here I am doing just that.
|
Thursday, January 06, 2000 |
Some useful Reference Lists - 1:51:56 PM - Totality |
Over the past few months we have managed to refine our knowledge of how the different sripts work and what all the different motions are. Of course, none of these are definite, so feel free to add to them.
We have my recent analysis into the motion database resulting in a list of motions. Then there's the script list. Also, Datoyminaytah has come up with another pack this time for custom paintings.
One other discovery you might want to check is that Tels has looked into improving shadow quality, which I didn't know about.
|
Tuesday, January 04, 2000 |
Ambient Sound - A New Tutorial by LiquidEgg - 6:33:14 PM - Dan |
LiquidEgg has written and released a tutorial on a key aspect of mission atmosphere - ambient sounds. The tutorial is medium length, and posted along with the others in TEG. Thanks, LiquidEgg!
And again, a warm welcome to Totality, T-dp.com's Dromed reporter - because I don't know enough about the thing to do a good enough job at it... ;)
|
Introducing the Dromed Reporter - 6:08:04 PM - Totality |
Hello. If you frequent the Thief Editors' Guild forum, you will undoubtedly recognise me. My mission is to relate any news on developments in the world of dromed. Like nifty tricks, tips on using the editor, etc. As you may guess, there is quite a backlog of tips and news to deal with, but I'll try my best.
Speaking from experience news items either fit into one of three categories.
First there is the simple tip which can be used by newbie and experienced user alike, like this one about preventing room brush renaming. Second there is the new resource, in this case Datoyminaytah has come up with a reskinnable human pack for creating custom skins with minimal ease. Third, we have the interestingly volatile, like Tels' post on Improving quality of textures in Thief.
Hmm, well I hope that is enough to get you started.
|
A Late Merry Christmas From 'Silent' - 5:49:42 PM - Dan |
Alright, so Christmas is done and over with, but this mission wasn't finished until now, so we can pretend to get back into the holiday spirit just for the sake pf it... :)
The 'mission' is actually our newest "Demo and Fun Stuff" map, called Merry Christmas. Silent has made a nice little christmas eve living room for Garrott. Here's the descript: A small mission...very small. One room with a view of the outside, including snow. Garrett is enjoying the season, and over the year has manged to acquire an excess amount of loot for decorating. Also, some people in the area were kind enough to "give" him presents. Curl up in front of the fire, admirer his equipment, or use the picture of Constantine for target practice. Kick back and relax, because you've earned it!Thanks, Silent! The readme file is here. The download is 91K. |
Travel to: Go Back / T-tc.com (home)