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Wednesday, March 31, 2004 |
Yet Another T3 preview at IGN - 10:07:53 PM - Dan |
Around and around we go. Seems like we're always posting about Gamespy, IGN, or Gamespot posting a preview of Thief 3. Come on, eidos... give someone else a shot! :)
Anyway, here it is... Click!
I am sure it's not new info, but this is the first time I've seen mention of the moss arrows being used in that particular way. Very interesting!
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Tuesday, March 30, 2004 |
10 Newish Thief 3 shots - 12:14:06 PM - Dan |
Checking out IGN's new list of Thief 3 Screenshots will let you see the following things. Some of these shots could have been spotted on yesterday's Gamespy preview, but the image links were not working for me that day. I will also note that while these shots are Xbox res, they are not as poor quality as Xbox shots usually are.
Enjoy. :)
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Monday, March 29, 2004 |
Thief 3 Q&A Updated - 10:36:52 PM - Elenkis |
Our Thief 3 Q&A compilation has been updated with another 50 questions and their respective answers from ISA designer Null. The new questions start off at number 86 and bring the total up to 136, whew!
Here's a couple of tasty ones: 113) From what's been hinted at, the presence of undead is anything but minimal. In the previous Q/A thread someone mentioned one of the devs as saying that there would be a minimal amount of undead in the game, and no undead only levels. About that time Null popped up and said "we never said that" and put one of those little winkies up. That kinda clued me in...and excited me in many dirty ways cuz I love teh woo. Here's hoping for a return to the cathedral style map! (Renzatic)Enjoy, and keep those questions coming on the official forums! |
Thief 3 Preview at Gamespy - 4:13:51 AM - Elenkis |
Gamespy have spent some hands-on time with a pre-alpha version of Thief: DS for the Xbox and written up a new two page preview. Keep in mind it's for the Xbox version and while it doesn't really contain anything new, it does have a few interesting comments hidden in there:
"Sadly, my murderous little spree was soon to come to an end. Going down the next staircase, I walked right into another patrolling sentry. And his buddy. Whatever he does to train between games, it must not involve fighting, because Garrett is still pretty useless in a direct fight. One on one is bad, but two on one approaches suicide. I managed to stab one of the baddies to death, but the other sapped the remainder of my meager life meter. Oops." |
Tuesday, March 23, 2004 |
Contest 5 Missions are Here - 2:53:16 PM - Dan |
Great News! And yes, it's old news, but it never got posted here. ¬¬
The Keep of Metal and Gold (Komag) has posted the Contest 5 missions, a collection of 19 small FMs (the largest contest yet) all competing for the rank of "best". Much thanks and respect is given to the FM authors who all managed to churn out playable (and I hear very good) products under a time limit, and to Komag himself for inspiring yet another batch of missions. :)
The missions will be added to The Circle once a winner is declared, and the FM authors are named.
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Thief 3 Preview at Ferrago - 2:47:15 PM - Dan |
A short but informative (though not to anyone who's read most recent previous) preview of Thief 3 has been posted to Ferrago. This site tends to write more intelligent material and the current article does nothing to change that opinion of them.
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Sunday, March 21, 2004 |
Another Batch of Missions - 8:27:28 PM - Biohazard |
Today we have several new FMs, some conversions of Komag's first works to Thief 2, and an old Thief 1 mission that wasn't in the database.
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Friday, March 19, 2004 |
Thief 3 SDK Petition - 5:59:47 PM - Dan |
And the best I admit I have saved for the last! .. Ahem.
We did a peition to release dromed. Dromed was released, so I guess it worked. :) Then Thief Gold and Thief 2 came with Dromed on the discs. That was a really nice touch. Will Thief 3 come with their level editor on the discs? It sure would make things simpler... plus it would let people start making FMs on day one! I wonder how many people would, if T3 did ship with the SDK, open up the SDK before they even played the game. ;) So here's the Thief 3 SDK petition: www.ThiefPetition.com.
Nicely done, Subjective Effect, GlasWolf, and company! Remember, even if you don't want to make FMs yourself... you still want to be able to PLAY them, right? I thought so. Just imagine it... years and years worth of Thief 3 mods. Hey, eidos/ION... don't YOU want to be able to play original and new Thief 3 missions... missions you didn't create yourselves and thus can experience properly? I thought so! :)
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PC Screenshots (Finally) - 5:50:51 PM - Dan |
Faceless from ION Storm posted some PC versions of those Thief 3 screenshots which went public the other day. Now we can actually get to see what we're supposed to be looking at! ;)
I had supposed before that we were looking at Garrett scaling a wall in that second screenshot when I saw it before, but I wasn't sure. It's nice to actually be able to look at the game with some decent resolution and sharpness. ;)
Thanks, Snowboarder, for bringing this to our attention at our T3 forum.
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New Thief 3 Release Date? - 5:32:03 PM - Dan |
The eidos site has a news blurb wich identifies the release date of Thief 3 as May 2004. I dunno, ION Storm. I don't think we're ready for this one yet. Better push it back to December, just to be sure. ;)
Thanks, RpgDot
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Thursday, March 18, 2004 |
Thief 3 Official Site Updated - 8:21:18 PM - Dan |
The Official Thief 3 site has been updated with some new media, including all of the screenshots we saw the other day on Worthplaying, and some new artwork. They posted up a nifty print ad with a new slogan which is bound to throw people into fits... it's about as bad as the first one that threw people into fits. ;)
Also of interest are the return of two female keepers whom most of you should remember... now sporting names! Very interesting. Now, to check out that screensaver...
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Wednesday, March 17, 2004 |
Thief 3 Xbox Screens at Worthplaying - 4:38:50 PM - Dan |
Worthplaying is at it again, with 12 new low-res blurry screenshots of Thief 3 on the Xbox. All in all, nothing too spectacular, but worth a look anyway... just don't exect to be able to make out much detail.
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Tuesday, March 16, 2004 |
FM - Close Encounters - 10:17:53 AM - Dan |
I'd like to thank Biohazard for stepping up and taking care of FM things for us while Elenkis and I have been indisposed. Great job, Bio. :) There is however one more addition to make today, a humble submission from P Forth.
Good luck on your future FMs, P! |
Monday, March 15, 2004 |
Slew of Fan Missions - 7:57:40 PM - Biohazard |
Today we have several new Fan Missions for Thief Gold and Thief 2.
Much thanks to DarthsLair, raetsel, and Yandros for their works. |
Sunday, March 14, 2004 |
New FM - A Love Story - 2:42:39 PM - Biohazard |
Today we have a new FM, A Love Story v1.1 from John Denison. Download and enjoy!
Thanks John for providing us with more Thief goodness! |
Tuesday, March 09, 2004 |
Thief DS - 80 Questions and Answers - 12:31:40 PM - Elenkis |
The Circle has put together what we feel to be the single best Thief 3 information resource online today. It's a list of 80 questions and answers collected from the community's questions posted to the official forums, and answers to these questions from ION Storm developer Null. I think many people will find information here which they have either not seen in previews, or clears up confusion caused by sloppy previews. We will continue to keep updating it for as long as Ion Storm continue responding to your questions ;)
29) Will you still be allowed many different ways to enter a building or get to a set point? (god_is_my_goldfish)Many thanks to everyone who contributed questions unknowingly to this compilation!
I'd also like to take a moment to welcome everyone to the new Thief 3 section at The Circle. There's not much there at the moment, but in time we'll be adding a media section, and a list of all previews. This was the big first step, however. And no, we don't think that the title of Thief 3 is "Spypost" ... that's just the traditional name we give to sites which preview unreleased Thief games.
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Monday, March 08, 2004 |
Warren Spector Talks Thief - 10:09:01 AM - Elenkis |
Gamespy have done a new four page interview with Ion Storm's top man, Warren Spector. It doesn't contain anything in the way of new game information, but it makes for some interesting reading on the topic of game design. Here's a snippet:
GameSpy: So you think there's a value in a tightly controlled mechanic? In Deus Ex you had the freedom to tackle it how you wanted -- you had all these abilities, very different ways to tackle things.Thanks to Eugene for the heads-up! |
Tuesday, March 02, 2004 |
Thief 3 Gameplay Preview - 6:40:48 PM - Dan |
Since we're not supposed to be posting scans of magazine articles here, it was very nice of Jordan to write up a review of the preview of the Thief 3 article in PC Zone, a UK magazine. Straight to it, then -
Jodan chiming in here, just got the latest PC Zone through the post- complete with a massive 5 PAGE PREVIEW BASED ON A PLAYTEST!! Just a few things to mention first, from what I can see and remember, almost all the screenshots are brand new, one or two old ones. I might be completely wrong but that’s what it looks like anyways. Also, they’ve got the release date down for June , for the UK anyways. Finally before we start proper under the mini “So what’s the big deal?” section this little gem comes up:Thanks again, Jordan. I am sad to see that instead of trying to make the zombies and robots from the previous Thief games more of an enjoyable gameplay experience, they are simply cutting them out, but at least this lets them concentrate on making the human AI as good as it can be, without having to worry about other forms of AI. |
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