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By: Removed Additional Comments: Yandros' Small Stock Resource Contest entry
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 4 Vote(s)
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By: SlyFoxx Plot Description: SlyFoxx's entry to Yandros's 500 000 DromEd units contest. Additional Comments: Yandros' Small Stock Resource Contest entry
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 3 Vote(s)
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By: The_Dude (Phil Shepherd) Plot Description: Beat the local Thieves' Guild of a country town to a long forgotten Hammerite crypt, and the possibility of unimagined riches... Additional Comments: Yandros' Small Stock Resource Contest fourth place
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 4 Vote(s)
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By: TheNightTerror Plot Description: Garrett is doing well for himself and is able to buy a new house on the outskirts of Dayport. He recruits a woman named Eleanor to help with the repairs, grows quite fond of her and allows her to stay in the house, but one day he returns home to find a strange note beside the front door... Additional Comments: Yandros' Small Stock Resource Contest entry
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 4 Vote(s)
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By: Thief0 Plot Description: You can play two missions: a short ski mission and a mission where you steal a gem from a haunted place. Additional Comments: Yandros' Small Stock Resource Contest entry
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 2 Vote(s)
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By: Vlad Midnight Plot Description: You are in an unknown location. Find your way home. Additional Comments: Yandros' Small Stock Resource Contest fifth place
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Cast your vote by clicking on the vine image below -- Current score:
No Votes Yet -- 0 Votes
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By: Turi Robert Plot Description: You are the Keeper of the town Haddur.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 6 Vote(s)
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By: Turi Robert Plot Description: You are the Keeper of the town Haddur. Vennok, the pagan magus feels dark power in your town. A strange man was found in the cemetary six month's ago. Tyrus was taken to the Sanatorium to find out who is he. His presence brought tension and confusion. Now he is dead, but his shadow daunts Haddur and observes a woman…
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 4 Vote(s)
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By: Devo Plot Description: "I've got a rather interesting mission tonight. Cutty has told me of a mysterious red stone kept within an old temple on the outside of the city. Apparently, one who posseses the stone can weild amazing magical powers. Why it hasn't been taken already, I can only guess. Some kind of "Father" that used to live in the temple, locked it inside. He was a former Keeper, so I can suppose that its protected well. The Stone itself is in a chest on the main altar. Too easy. I have to be ready..."
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 5 Vote(s)
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By: GORT (Shaun M.D. Morin) Plot Description: THE MYSTIC ESTATE: After a long night of foiling Karras' plans, Garrett settles down for a couple of days. As Garrett was trying fix something to eat, he heard a voice coming from his window. It was Basso. The Mechanists are all over town, looking for you. One of them yelled out where is that heretic Garrett. the death of Karras will be avenged. Garrett paused to think for a few minutes. He then decides that he needs some more money for weapons due to the fact that the Mechanists are still on his trail. Garrett thinks to himself... They may be far, but they will soon find me. I guess I could go out for some souvenirs. Then he says to Basso, OK. Thanks, Basso. I guess I'll have to hide away for awhile. As Garrett goes out for his usual stroll of taffing, he then notices an interesting estate. The house was rather big, almost surrounded by trees (well at least at his point of view). This made Garrett think to himself, Hmmm, I'll bet this place has a few things that are worth having. As Garrett approaches, he notices that this place has a few combat bots patrolling the estate. This didn't bother him one bit. As he looks around he then thinks, This shouldn?t be too hard. After all, I did easily waltz right in the first bank's vault effortlessly. Then I backfired Karras' plan right in his taffin face. But an even better example, I wrecked want-to-be god Constatine's plan to destroy mankind. Comparing to all of that, this house should be a walk in the park. But what will be in stored for Garrett at this place? Play it to find out... THE FOREST OF DESPAIR: Finding a way out of this estate, Garrett enters a forest of some sort, thinking that this was the only way out. As he enters, he notices that there are two Mechanists lying on the ground, dead as a door-nail. Garrett wonders to himself of how did this happened. So, he enters the forest with caution. It's said that sometimes people will get lost within the forest. Can Garrett find his way through the dark forest? Help Garrett get through... THE CONTRADICTION OF THE BUILDER'S CHILDREN: Where the F@#% is Garrett now!? Looks like that portal lead him into the future. How is he going to get back to his own time? Help him out. THE DOOMSDAY PROJECT: To know about this mission and the next one, just play the damn mission set, OK? THE UNSTABLE DESTINATION: Can't tell you. You'll find out by playing the mission set.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 7 Vote(s)
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LivingNightmareWalkthrough.htm LivingNightmareLoot.html Other: |
By: John Denison Plot Description: You are at the Krankenhaus Hospital. Something terrible has happened and Mr. Oh Dear Senior, the caretaker of the crypt, is being accused by one of the archers of being responsible for the attack. The attackers are firing upon the entire hospital in an effort to kill Mr. Oh Dear Sr. It isn't fair that anyone else dies in this situation, and Mr. Oh Dear Sr shouldn't die without proof of his alleged actions, so you need to stop the attack. You are the only one to have the means to reach the fire turret control at the top of the bell tower. Climb up there and activate the fire turrets so that Mr. Oh Dear Sr will have a chance to prove his innocence.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 16 Vote(s)
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By: Tithian (Tommy Lundmark) Plot Description: "Dennis Mann isn't a very wealthy man, but the lack of security makes it worth robbing him. I've gotten inside through a window. Now all I need to do is loot the place and leave..."
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 6 Vote(s)
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By: Henri Havulinna (Henri The Hammer) Plot Description: "Now that Karras is dead, I'm almost safe again. Remaining mechanists have just two choices; 1. Join Hammers 2. Die. I've never been in this part of town but I know that it's well guarded by The Watch. Should be a challenge. *Hah*, yeah right. I know better than anyone that cops are almost always either drunk of tired as hell. Well anyway, time to get to work."
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 8 Vote(s)
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AshcourtLoot.htm |
By: Ravenhook (Duncan Ardley) Plot Description: This place is far better than you could have ever imagined. Do yourself a big favour and settle down for a while. You will be looking for a little place to hole up and blend in, of course money is and always will be an issue so you will have to find a nice supply of it to tide you over. Ashcourt is a sprawling place and it goes without saying...look high, look low, think like a thief....remember if there looks to be a secret opening then the switch or lever WILL be well hidden. Above all just have fun.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 15 Vote(s)
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QuietHeatLoot.rtf |
By: MotleyCat Plot Description: Last evening you walked in the city among houses, pubs, squares, hotels, cool breezes, moody streetlights, then some men tried to catch you. Maybe they were drunk after some concert. You ran, then found a hiding place in the backyard of a temple. You spent the night sleeping in that backyard. You wake up after a long sleep, and the door you came in through is closed. So, find another way out, and go on.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 26 Vote(s)
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By: Nick Dablin (nicked) Plot Description: "Tales of the lands far to the south speak of great tomb complexes hidden beneath stone pyramids built in the desert, and of kings mummified and buried with all their wealth. An aquaintance of mine, Golik, recently happened upon a map, ancient and crumbling, showing the layout of one of these tombs. He took a team of "archaeologists" with him, and went treasure-hunting. No-one's heard from him since. He left me the hard copy of the map, and a metal cog for opening the tomb door, in case anything should happen. I've secured passage on a ship heading south. Even if I don't find Golik, the solid gold "Book of the Dead" he was after may make the trip worthwhile. I know tomb raiding is a risky business, but I'm always willing to experience new cultures... and rob them."
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 24 Vote(s)
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