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          Friday, August 15, 2008

CoSaS 2: Mission X Released!!
- 1:51:24 PM - pavlovscat
New Mission
Released August 15, 2008 - Circle of Stone and Shadow 2: Mission X, a mission for T2 by Team CoSaS (Anarchic Fox, Finial, Yametha, R Soul & Digital Nightfall)

The Mission:
Dante has been an agent of Master Nightfall's for nearly a year. He has gained much experience, but this will be his first mission as part of a team. If he is successful, he will become one of Nightfall's elite team, the Material Components or MCs. The success of Mission X is crucial, not only to Dante's advancement within The Circle, but for the survival of The Circle itself. He must join the MCs in preventing Lord Raputo from purchasing the Ivory Rose Casino and Gentleman's Club. Master Nightfall's base of power is Hightowne. If Raputo can gain control over the Ivory Rose, he will take control of the small district of Three Gates Bridge. This is the last remaining connection between Hightowne and Nightfall's allies. If Raputo holds the Ivory Rose, he will certainly ensure the destruction of Nightfall, The Circle and any known or suspected agents. Dante's role is vital to the MCs ability to prevent this disaster.

Impressions:
This is a very challenging mission. The easiest level is Expert, and it is accurately named. I do not recommend playing the first time on Impossible as you will have to figure out the many challenging tasks mostly on your own with a minimum of gear available. Professional gives you some hints and a bit more gear. Expert gives you direct hints and ample gear. There is also a very useful key that you only get on Expert and Professional. As many times as I've been through the mission, I still find Impossible, well, nearly Impossible! You enter the Ivory Rose in disguise, so you begin with no weapons, at least until you find your hidden equipment. You will find more gear throughout the Ivory Rose, so keep a close watch for additional arrows, potions and other goodies.

Mission X has so much to offer. The Ivory Rose is a beautiful place full of new textures, new objects and a variety of ambients and music. Every time you play, you will find something different. This is the first mission to truly use a team concept as the basis of game play. The mission is structured so that you are free to finish quickly by doing the minimum of tasks, to explore for hours and do every extra task offered, or to do any amount between. You choose the options which will effect how the game is played. Because you can choose something different every time, Mission X has fantastic potential for multiple replays.

Playing as part of a team may initially sound limiting, but, once you play, you will find that you are free to complete the mission in any way you see fit. There are none if the typical arbitrary limitations on game play such as no killing. You can kill or not kill, whatever suits your mood. You will have the tools available to make your own choice. There is also no loot requirement although this ritzy place has bunches of loot my Thiefy hands just cannot resist. My instict to grab goodies is so strong that I actually find it quite a challenge to play the whole mission without collecting any loot at all. This mission is about the freedom to play the way YOU want to play.

Mission X, like many missions recently released, stretches the capabilities of level editing to the maximum. Unlike other missions, Mission X offers something completely new and fresh. Mission X truly redefines what a Thief FM can be. This is an absolute must play mission.

Screenshots:

Dante's story began in CoSaS 1: Gathering at the Inn, so you should play this mission first. If you need some hints or want to share your experiences in the Ivory Rose, head over to the Forum Discussion Thread. You will also find links to mission only and movies only files for those with slower connections as well as some fun extras.






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