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Thursday, February 12, 2009
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2008 Fourth Quarter FM Review Released! - 8:11:56 PM - pavlovscat |
The 2008 Fourth Quarter FM Review has been released. Check it out for a refresher of everything that happened in October, Novemer & December. There were 49 releases: 3 new TG missions; 40 T2 missions (16 new, 9 updated, 13 contest; 3 demos); 1 new T3 mission; 1 Dark Mod demo; 3 object & texture collections; 1 T2 Multi-Player Patch. Check out the review to see what you missed.
Happy Taffing!
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Friday, November 14, 2008
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The Keeper for T3 by Savar Released! - 4:45:48 PM - pavlovscat |
Thursday, October 16, 2008
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New T3 NPC Skins by Tiens! - 12:43:40 AM - pavlovscat |
Material Museum Texture Demo for T3 by Judith Released! - 5:37:55 PM - pavlovscat |
Thursday, October 09, 2008
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2008 Third Quarter FM Review Released! - 7:18:00 PM - pavlovscat |
Saturday, August 23, 2008
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Lord Raven's Mansion & Avoiding Mistrust - 11:50:11 PM - pavlovscat |
Valley by Flux for T3 Released! - 10:00:42 PM - pavlovscat |
Lord Julian's Labyrinth for T3 Released! - 5:38:15 PM - pavlovscat |
New Mission
Released April 26, 2008 - Lord Julian's
Labyrinth a mission for T3 by Massimiliano Goi
Updated to version 1.1 on May 01, 2008.
The Mission: With the upheavals since Gamall is gone, Garrett has become the First Keeper. But
in his heart, he's still a Master Thief. It is rumored that a great treasure in hidden within Lord
Julian's Labyrinth. To keep his skills sharp, Garrett decided to see for himself what is there. But, no
one can know that he was there...NO ONE!
Impressions: You are wandering around through a maze trying to find a treasure. The environs
are plain...tall, stone walls; however, the night sky is absolutely beautiful. This is a hard type of
mission for me personally because I have virtually no sense of direction, but I did enjoy sneaking around
past the guards. And, I found a drunk guard who gave me a good laugh. You must get through the labyrinth
totally unnoticed, so you have no weapons. You must sneak your way to the treasure.
Problems: I have not yet finished this mission. I am hoping for an update because, at this
time, the quick-save/mission-save feature is not working for me. Reloading sends me back to the beginning
of the mission. If this issue is addressed, I will certainly give it another try.
The updated version has fixed several things including the quick-save/mission-save issues. I will give
it another try and post my results soon.
Screenshots:
You can post questions and comments at the Forum Discussion Thread.
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2008 First Quarter FM Review Released - 8:35:24 PM - pavlovscat |
I promised more frequent reviews, so here is the first quarterly review for 2008. The first three months of 2008 brought new missions, many updated missions, and some nice extras. This is a refresher of everything that has happened this quarter. The break down of FMs and related releases is as follows: 25 missions for T2 - 9 new (1 GER) & 16 updated; 3 missions for T3 - 1 new & 2 updated; 3 new Enhancement
Packs; 1 Soundtrack; 2 Contests.
The big change over last year's review is the addition of links to the appropriate Forum Discussion Threads. I hope this will make it easier for all you taffers who might need help or just have something to say. You can read the review here, or you can comment in the Forum Discussion
Thread.
Enjoy!
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Friday, February 15, 2008
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Silence Pt 1 for T3 Update Released - 5:07:23 PM - pavlovscat |
Updated Fan Mission
Re-released February 7, 2008 - Silence Part 1 v1.1
for T3 by CrackedGear
The Mission: The setting for this mission is far in the future from
TDS. You are playing a pagan who needs to cross the city to reach your contact at
the shaman house. You do not have a blackjack, only a dagger and a few of the
standard arrows. You must rely on sneaking to get around. You are allowed to kill
AI, but this will often alert others and result in an untimely death. Sneaking is
usually your best route, so Ghosters should enjoy this one.
Impressions: If you played the previous version of Silence, forget all
about it. This new, revamped version is something all together better.
CrackedGear has made an amazing transformation in this new release with most of
the previous problems corrected. The result is a beatiful mission I thouroughly
enjoyed playing. This is not an easy mission. The lack of a blackjack makes many
normally easy situations into ones where you must really think about a solution.
You can kill AI, but everyone seems to have very good hearing. If you kill, be
prepared to hide really well or run away because you will be eliminated.
Experienced Ghosters should have few problems. The rest of us will be depending
on the quick-save!
For those who like a little humor, I thouroughly enjoyed the various AI comments.
Here are a few that made me chuckle: "I'm a merchant you know, a very dangerous
merchant." "If you come out, I'll give you a big surprise!" "Stop hiding now.
Hiding never solved anything." "I heard IT. I bet IT can hear me, too."
Given the many advances made for this update, I am really looking forward to what
new things CrackedGear will have for us when Part 2 is released.
Problems:
This is a large, complex FM, so it will be choppy on older systems. There is only
one game play issue that bothered me. The character is obviously not Garrett but
speaks in Garrett's voice, is called Garrett by the pagans, and is refered to as
"Thief" throughout the mission. This was an immersion-breaker. CrackedGear has
made an amazing transformation with the look of the character, including the
unforgettable, eerie, glowing-green eyes. Unfortunately, the transformation did
not extend to the spoken parts. Hopefully, CrackedGear will have much luck in
finding a fix for this issue in time for the release of Part 2.
Have questions about this mission or want to comment? Check out the Forum Discussion
Thread.
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Hearts and Minds by Ziemanskye for T3 Released - 1:08:27 AM - pavlovscat |
New Fan Mission
Released January 12, 2008 - Hearts and Minds
for T3 by Ziemanskye
The Mission: Basso's master key ring has been siezed by the City Watch.
You must break into the Rue Du Maine Officer's Club, find the key for the
unpickable safe where Basso's keys are kept, get the keys and get out again with
out anyone knowing you were there.
Check out Ziemanskye's screenshots and see what others are saying about this
mission in the Forum
Discussion Thread.
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Saturday, January 12, 2008
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Cabot by Flux for T3 Released - 4:13:39 PM - pavlovscat |
Thursday, February 16, 2006
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Thief 2 and Thief 3 Fan Missions - 3:26:32 PM - Dave |
We have a couple of new Fan Missions for you today. The first is a nice and small Thief II mission title Treason and Plot, and the second is one of the few Thief III Fan Missions, titled Evict and weighs in at a hefty 61MB - Enjoy!
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By: Nick Dablin
Plot Description: You've been feeling lucky, so tonight you broke into the one place you've never attempted before - the Baron's castle. It's the biggest, most heavily guarded building in the city. However, you managed to sneak in and are ready to start thieving. You're creeping along a basement corridor when suddenly the floorboards give way under you and you plummet down into the blackness of a cave! You used up all your rope arrows just getting into the place and it's too high to climb out, so your only chance is to investigate these tunnels under the Baron's castle and find out what's going on...
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By: Nomad
Plot Description: Garrett has had problems with his landlords and needs to make an example of his current landlord to ensure that this doesn't keep happening.
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Saturday, February 04, 2006
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New Fan Missions - 11:26:18 AM - Dave |
There are a couple of new Fan Missions. A Thief 3 version of Creature Clash and a Thief 1 mission from Doaal! Thanks guys!
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By: Dark Arrow
Plot Description: This FM was done with fun in mind. It wasn't made to win the contest and I don't think it will, but I had fun making it and playing around with it. Anyway here is the Thief 3 version of Creature Clash (I'll leave the rest for the briefing screen).
This is the newwer version which has a new play mode added: Player Melee combat
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Thief 1 / Gold Fan Mission
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By: Doaal
Plot Description: A few days ago, a contact of mine informed me that a spy had some information for me. Apparently this spy has been slowly relieving the Hammerites of their possessions. His name is Alexei, a rather scruffy looking fellow. When we met, I could tell by the way he looked at me that he was up to no good.... but the fact of the matter was that he had an assignment for me, and the rent needs to be paid.
He wanted to sell me a key that would open the Tomb of Goladus. It's located in a Hammerite Shrine that was sealed off not too long ago, due to some catastrophe that left hundreds of Hammerites dead in its wake. Apparently there is a magic sword that is sealed down there, as well as numerous other treasures and trinkets. Even if the seal should break, few would dare to venture into the depths of that cursed tomb.
I have a bad feeling about this, but I accepted his proposition anyway and bought the Earth Ward. Now all I have to do is open the seal on Goladus' Tomb, and help myself to its treasures. The payoff should be worth the risks; if the rumors I've heard are true, then the amount of treasure buried down in the tomb is enormous. Time to get my equipment ready; I have a feeling this won't be easy.
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Thief 3 tools by Shadowspawn - 3:54:28 PM - Dave |
So you're making your very own Thief 3 mission with T3ED and you'd like to alter the static meshes that shipped with the game? Well, now you can thanks to Shadowspan. He's created a set of tools to convert the TIM files into 3DS format. Well. I have no idea how to use them, so I'll leave you with a couple of download links (You'll need both) - one to Free the Objects and one to TIMtoE - and a link to Shadowspan's thread on our forums. Thanks, Shadowspawn!
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