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By: Paul Buckley Plot Description: Letter from Layne to Garrett, To my friend Garrett, There is a general feeling of unrest in Karrassina, the unified factions are at breaking point as each tries to obtain their share of control in the city, a civil war is not out of the question. Amidst all the political unrest there are rumours tearing through the underground regarding a new unknown force, a new threat that has been brewing in recent times. It surely not the Mechanists as they are but all gone, those that remain are now part of the unified coalition of Karrassina along with the Hammerites and the City Watchmen. No coalition members claim to know or admit to knowledge of who or what is behind these rumours or if they are true. (more) Additional Comments: The sleepy city of Karrassina lies beneath the level of the sea and is situated upon land reclaimed from the central oceans by the mechanists before their timely demise. Since the end of mechanist rule, Karrassina has undergone many governmental changes and Karrassina is now governed by 'The Unified Coalition Of Karrassina'. The city has only recently regained its political stability and a degree of law and order is now in place. Karrassina is populated mainly by the very wealthy and the very poor, there is nothing much between. The two are segregated by the city guard who enforce peace in Karrassina as the rich look to steal from the poor to give to themselves.
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Hammer Score: 7.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 51 Vote(s)
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By: Murray Lorden Plot Description: "Lord Lomat Bafford's mansion sits proudly amongst the other houses of the wealthy and noble, sorrounded by its very own moat and gardens. It is well known that Lomat Bafford has a love of antiques, so you've decided to take a stroll across town tonight to visit his manor, as you've heard he will be out tonight on the town... He has just left in his carriage, and now's your chance to sneak in! You'll have to get over the moat and sneak inside the mansion.
Once inside, pilfer Lord Lomat's rare Silver Flute!
It should fetch quite a sum on the markets."
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Hammer Score: 2.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 28 Vote(s)
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By: Metalhead Plot Description: "There are cords in the hearts of the most reckless, which cannot be touched without emotion. Even with the utterly lost, to whom life and death are equally jests, there are matters of which no jest can be made" --Edgar Allen Poe
My score with this "Brotherhood of the Raven" isn't settled
yet. No one plays me like that & gets away with it. And
then there's the fact that I still have no idea where I am.
I've shacked up in a local villiage, but what loot I stole
from the arena is running low. I made contact with a local
"businessman" who offered me a deal. He'd tell me where to
find out more about this "Brotherhood" if I'd fetch an old
navigation globe for him. He pointed me to an ancient
temple that once belonged to them, but is now rumored to
be haunted. Much as I'd rather not dance with the dead again,
these are "extenuating circumstances." A local weapon shop
can supply me with plenty of items to make it a little less
dangerous, but I'd better be careful. Rumor also has it
that these ghouls & ghosties aren't like any I've faced
before.
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Hammer Score: 6.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 56 Vote(s)
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By: Jbyrd23 Plot Description: You are getting some revenge on Sammy for setting you up with Truart's Guards. He is meeting with a Mechanist from the old regime, follow him and find out what he's up to. While there, find something that you can use to blackmail him. If any oppurtunities aries to bring down the Mechanist take advantage of the situation.
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Hammer Score: 5.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 43 Vote(s)
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By: Apache Plot Description: Sheriff Truart's cousin is recently engaged and is in town to get married in the local church. Truart has beefed up security and getting to the church would prove difficult on the streets, even for you. You have a basic map of the ward and it seems the sewers would be your best bet. Make your way thru the sewers and to the church. Once there, postpone the wedding by stealing the wedding ring.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 22 Vote(s)
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By: Belboz Plot Description: Later on in the night since Errand Boy, You've been sent a warning that the cops are comming to your room in the Inn to arrest you. You have the chance to enter the dockyard now, and try and find a way across the river to the Trickster's Gem Mine on the north side of the river. Additional Comments: The Trickster's Gem Mine Mission 2 & 3 This is a two mission campaign, so when you get to the end of TTGM:Shore Leave, click on continue to get to TTGM:Up Shit Creek
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 84 Vote(s)
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RingLoot.rtf Other: |
By: Thorin Oakenshield (Mike Eyre) Plot Description: One dark night Garrett was aproached by a stranger from out of town, asking him to do a hit on three local businessmen. Garrett turned him down and the man wasn't too happy about it and he vowed to get Garrett. Not thinking anymore about it 5 days later, Cutty turns up at your house saying 'The sheriff has evidence against you for the murder of three business men, He found your ring at the scene'. So that's where it is, it went missing at about the same time as the stranger came. Garrett must get back his ring and find out who really is behind the murders.
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Hammer Score: 4.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 37 Vote(s)
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By: Apache Plot Description: The jobs have been very slim lately. Garrett even had to take a room at a boarding house. But a job has come up that could pay enough to get him back into his own place. Lord Berlad is a local collector of oddities. Get into his house and find the Golden Skull and steal it. Additional Comments: Originally released under the alias DewFreak.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 25 Vote(s)
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By: Thorin Oakenshield (Mike Eyre) Plot Description: Lord Bassett is planning to help the mechanists re-start thier building work by selling a builders chisel that he somehow aquired. Your job is to make sure this doesn't happen, while your there you may as well steal all you can including Lady Bassetts pricless tiara. Before Basso's strange disappearance he managed to make you a small map. Additional Comments: Was built in 4 days.
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Hammer Score: 3.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 47 Vote(s)
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By: HansCz Plot Description: Retrieval:The rent is due in two days and I've already been late twice, so I don't want to deal with my "landlord" if I'm late again. I also somehow lost my sword, God know how that happened, but I've managed to track it to a small neighborhood on the southwest side of town. While I'm there I'll pick up my sword and any other loot I can find. Word is out that a fat merchant lives in the neighborhood who has been causing some problems with the local underground, so if I get rid of him they'll owe me a favor, and you can't have too many favors in the City. I was able to bribe a guard who patrols the area for only a few gold coins, so he won't be bothering me while I "work". Time to go...Somewhere, in a small cube in town, Garrett is doing mischief tonight. He lost his sword and has a grudge against a fat merchant just begging to be robbed.This is my version of the mission that comes out of completing KOMAG's tutorial.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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Other: Author's Home Page |
By: RicknMel Plot Description: Some new guy is moving in next door and he has some big smelly rat he calls Squeeky. The darn thing keeps getting out and digging up bones from the local graveyard. This has got to stop! Find out how how that nasty creature is getting out of its pen, but don't hurt it. I hear the guy has some real tight attachment to this rat, and we don't want to stir up any more trouble than is needed. Oh yeah, while your there, you might as well make it worth your while.......
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Hammer Score: 1.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 39 Vote(s)
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By: RicknMel Plot Description: "It's rumored that GumDrop was busted in an attempt to get into Binfords tool vault last night, and is being held captive in a back bedroom in Binfords Manor. I know you could care less about GumDrop as a fellow Thief, but it might be worth your while to help him escape. They say that he has a key that could be worth more than you could ever imagine. Binfords guards say they couldn't find it, but I know he has it. Why don't you pay him a visit. Theres no way you'll get through the front door, but I think you can get to him if you cross the bridge that leads to Binfords back gates." Additional Comments: This mission is my second effort at a Super Mini Fan Mission. It's quite better than my first, but I'm still learning. Have fun! :-)
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Hammer Score: 2.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 29 Vote(s)
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By: Gumdrop (Tim Murray) Plot Description: "Kaplin-a lowly gutter snipe,requested a meeting with you regarding a hidden entrance into Crickhollow Church. The church had been abandoned for as long as you can remember, but now it is being occupied by a faction of Hammerites for some unknown reason. Upon arriving at the meeting place Kaplin arranged,you witnessed his arrest for attempting to pick the pocket of a rich nobleman and was forced to bride a local guard to arrest you aswell. The pair of you are now incarcerated in Berkshead Jail.The bribed watchman kindly unlocked your cell at the end of his shift. And now-as night falls,you have to find Kaplin and learn what he knows of Crickhollow,before escaping!"
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Hammer Score: 5.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 35 Vote(s)
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By: Jeremy Catlin (HipBreaker) Plot Description: "You hear rumors of the Mechanists and the City Watch being seen together throughout the city lately. Then someone tells you they are planning to ally forces and become one stronghold and start finishing what Karras and Truart couldnt. They just started so take things slow. Just find proof of this alliance and then we'll take it from there. If there is an alliance happening, it looks like you'll be a bit busy for busy for a while."
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Hammer Score: 6.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 53 Vote(s)
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By: DonkeyKong Plot Description: The possibility of time travel and space warping has always been intriguing to you. For half of your life, you've slaved away with one invention after another in the hopes of creating a machine that travels through time and space. All of your hard work may have payed off and now its time to reap your rewards. Your dreams of finding the lost pyramid of Chakafa could be within your very grasp. At last, Fortune & Glory... Appeal: Fortune & Glory is an 'Indiana Jones' type mission which forces you to think rather than just slash at hopeless guards. This mission is geared towards people who like to face perilous adventure rather than a sword fighting bloodbath.
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Hammer Score: 4.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 49 Vote(s)
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By: David Moore Plot Description: The Trickster of legend is dead -- if not by your hand, then because of it. But saving the world is not a profitable venture. Your name remains unknown, and your monetary problems unabated.
Perhaps Fate has something in mind for you, though. Your tight finances have forced you to accept a dangerous job from a infamous clan of corrupt nobles. The Feldrake family have been City Wardens for as long as you (or anyone else) can remember... (more)
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 31 Vote(s)
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