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Thief 2 Fan Mission
Last Page (v1.3)

 Filesize: 33.4 MB
 Released: 8/21/2006
 Added: 2/10/2007
 LastPage.txt


 LastPageWalk.htm
 LastPageLoot.rtf

 Other:
  • Hints

  • By: Zontik

    Plot Description: This is the second part of the story - the first one was "Golden Book of Keepers". Recommended to play it first to follow the storyline. The events take place between the events in Thief I and Thief II, and some months after events in Golden Book. This mission is in Ghost/Quest style.



    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 4 Vote(s)

    Number of Votes: 4






    Thief 2 Fan Mission
    HGS: Secrets Of Avidan

     Filesize: 6.7 MB
     Released: 8/1/2006
     Added: 2/10/2007
     HGS-SecretsOfAvidan.txt


     HGSSecretsOfAvidanLoot.htm



    By: BG Taffer (Svetlio)

    Plot Description: After obtaining the Eye from the forest church I returned home for a break. Several days later, I still have no idea what to do with it. I'm fed up with being used every time a situation crops up that involves The Eye! I also don't want to give it back to Avidan and the Circle. I don't trust him. Avidan... Indeed, who is he? The only thing I know about him is that he is a former Hammerite priest. Why did he leave the Order? The Hammerite Order is very weak. It is perhaps the worst time for it since the "Time of Peril" and the loss of their beloved cathedral so losing a member of the Order is not something they take lightly. Since he was a Hammerite priest, he must have believed very strictly in the Hammerite doctrine. What could have happened to him to change his mind? That's what I intend to find out tonight. Since the rise of the Mechanists, there remain very few Hammerite temples in the city (that have not been Mechanised). Basso told me that last year a Hammerite priest ran off from the temple in the North Quarter and the Hammerites are still looking for him. It's possible that priest is Avidan. The temple is one of the strangest buildings in the City. It seems that the Hammerites are affiliated with another religious group in Bohn - the Christians. The Hammerites are producing hammers and weapons for the Crusaders (the Christian army), and the the Christians are helping the Hammerites build temples and churches in return. It's going to be an interesting challenge for me to break in and find what I'm looking for. The only problem is that I'm out of money so I can't afford to buy new weapons. Hope I'll find something there…



    Additional Comments: Sequel to the T1 mission Heaven in the Garden of Stones: The Haunted Church

    Cast your vote by clicking on the vine image below -- Current score: 4 of 10 -- 4 Vote(s)

    Number of Votes: 4






    Thief 2 Fan Mission
    Sunset in Darkdale

     Filesize: 2 MB
     Released: 7/31/2006
     Added: 2/10/2007
     SunsetInDarkdale.txt





    By: P Forth

    Plot Description: You have been staying at a friends house for a few days, in a town called Darkdale, but it's now time to go home. However, you can't leave this town without trying out your skills. A new town, a new challenge.

    It's a pleasant evening, the sun has just gone down. It's time to go to work.



    Additional Comments: You can't get into every building, so if your lockpicks won't open a door, then it can't be opened. So don't go looking for keys for doors. There is only one key to find, and that is for the park area.

    Cast your vote by clicking on the vine image below -- Current score: 5 of 10 -- 5 Vote(s)

    Number of Votes: 5






    Thief 2 Fan Mission
    Strange Meeting (v2)

     Filesize: 10.45 MB
     Released: 7/29/2006
     StrangeMeeting.txt


     StrangeMeetingWalk.htm



    By: ArZimrathon

    Plot Description: Unbelievable but true: Masterthief Garrett was captured a few weeks ago and arrested. Luckily you escaped torture. Now you're in search of new equipment. After all, a lock won't pick itself. How nice that there are noble donors, like the local arms dealer. A short visit will surely be worthwhile because this guy not only has an arsenal of useful items but also a nice collection of antiques which is not bad at all. The best way to get inside is through the sewers, as the front door is too well guarded...

    Cast your vote by clicking on the vine image below -- Current score: 10 of 10 -- 1 Vote(s)

    Number of Votes: 1






    Thief 2 Fan Mission
    Chronicle of the Metal Age: Ch 1 (v2.0)

     Filesize: 43.3 MB
     Released: 7/29/2006
     Added: 2/10/2007
     ChronicleoftheMetalAgev1_1.txt





    By: Sir Balu

    Plot Description: This quest is the first chapter of a long story, that intends to connect Thief I and Thief II. Come with us and see how the Metal Age began: the weakening of the Hammers, birth of the Mechanists, intrigues, conspiracies and many mysteries.



    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 7 Vote(s)

    Number of Votes: 7






    Thief 2 Fan Mission
    Dark Messiah (Bassilus) (v1.1)

     Filesize: 37.15 MB
     Released: 7/25/2006
     DarkMessiah.txt





    By: Schattengilde

    Plot Description: The story takes place after Thief 2: THE METAL AGE. Many of the remaining Mechanists returned contritely to the Hammerites after the fall of Karras. They repudiated the heresy of Karras and assisted in the hunt for Mechanists not willing to renounce their faith. Only a few managed to escape this purge. Strengthened with new acolytes, the Hammerites resumed power. The High Hammerite council formally decreed the dissolution of the Order of the Gear. Following this, the members of the City Watch returned to their former professions, resulting in a power vacuum that the Hammerites couldn't fill. Several other groups took advantage of this to try to gain power for themselves. The Keepers, once again anxious to keep balance in the city, were forced to act. Of late, they have concentrated on a single person, Bassilus, a priest and self-proclaimed messiah. His plans have been difficult to discover and it is nearly impossible to enter his sphere of control. Unwanted guests disappear without a trace. The Keepers sense that he could become a great threat to the entire town so it's not really a surprise that one night Garrett receives a well-known visitor as well as a new mission.

    Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 5 Vote(s)

    Number of Votes: 5






    Thief 2 Fan Mission
    Sensut's Dracula Pt 2: The Return (v1.1)

     Filesize: 27.3 MB
     Released: 7/25/2006
     Added: 2/10/2007
     Readme.txt





    By: Szabo Csaba (Sensut)

    Plot Description: The second installment in the 'Dracula' series.



    Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 9 Vote(s)

    Number of Votes: 9






    Thief 2 Fan Mission
    Removed (vv2.0)

     Released: 7/21/2006
     Added: 2/10/2007
     BurglaryInBlackbrook.txt





    By: Removed

    Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 5 Vote(s)

    Number of Votes: 5






    Thief 2 Fan Mission
    Easy Bank

     Filesize: 1.01 MB
     Released: 7/21/2006
     Added: 2/10/2007
     EasyBank.txt





    By: Sterlino

    Plot Description: Many things have changed since the death of Karras. The opening of a new sophisticated bank has you dreaming about the old times, when you broke into the bank and succeeded in opening the vault door. It was an incredible moment. Rumor says that the creator of the bank mechanism is a former follower of Karras. He has created various alarm systems, as usual, and a code lock for the vault door. The code is changed every day so it's very difficult to find out what it is and use it. This all sounds like a really exciting challenge.



    Additional Comments: Requires Gaylesaver's custom scripts.

    Cast your vote by clicking on the vine image below -- Current score: 6 of 10 -- 2 Vote(s)

    Number of Votes: 2






    Thief 2 Fan Mission
    Portisco Head (v1)

     Filesize: 2.6 MB
     Released: 7/17/2006
     Added: 2/10/2007
     PortiscoHead.html


     PortiscoHeadLoot.html



    By: Ravenhook (Duncan Ardley)

    Plot Description: This FM takes place after the end of Coalport, where you were surprised to find your old adversaries The Mechanists in control of that lonely outpost. You have done well to get past those fanatics, but now you are confronted by a steel door and have a moment or two to reflect on your troubles. As you have been "dumped" here by an outraged landlord you have no idea how far away from home you really are. You don’t know whether to try to return to your home and exact revenge on your ex landlord or to stay in this area. Obviously if you wish to stay here you are going to have to explore this world in detail and take care of any dangers - what should you do? You opt to explore and restock your wealth, so your first task is to open the door and see what's on the other side....



    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 4 Vote(s)

    Number of Votes: 4






    Thief 2 Fan Mission
    Lovely Night (v1)

     Filesize: 3.6 MB
     Released: 7/9/2006
     Added: 2/10/2007
     LovelyNight.html





    By: Caradavin

    Plot Description: You were strolling along, enjoying the quiet peaceful night - and then you saw a fissure in the city wall. The fissure seemed to go on, and there was hint of light at its end. It turns out it leads to an inner garden - and you know this place from somewhere... Years ago, when you were just a rogue scoundrel, you attempted to lift a few things. You were caught, but instead of being sent to the Jail, you were beaten severely by the many guards and thrown into the alley. Hmm, looks like what goes around does come around…



    Cast your vote by clicking on the vine image below -- Current score: 5 of 10 -- 5 Vote(s)

    Number of Votes: 5






    Thief 2 Fan Mission
    Karras Apartments

     Filesize: 0.498 MB
     Released: 7/2/2006
     Added: 2/10/2007
     KarrasApartments.txt





    By: Bronze Griffin

    Plot Description: The Mechanists have recently completed their new monstrosity, Karras Apartments. The enormous green metal thing overshadows most of New Quarter and houses wealthy merchants and nobles who either need somewhere to stay temporarily or don't require a large residence.

    According to an insider, the security systems have not yet been set up and only a few wardens have been sent to look after the place. So, no bots either. It's easy enough to sneak past the Mechanists guarding the main tradesman's depot. Apparently the warden on Level 9 is busy this evening and Flat 73 is empty. It must be full of valuable things! If not, there are other apartments.



    Cast your vote by clicking on the vine image below -- Current score: 4 of 10 -- 1 Vote(s)

    Number of Votes: 1






    Thief 2 Fan Mission
    Transitions in Chaos 1: Conspiracies in the Dark (v2.0)

     Filesize: 21.6 MB
     Released: 6/25/2006
     Added: 2/10/2007
     TransitionsInChaos1.html





    By: Ramirez's Old Fat Burrick (Daniel Markarian)

    Plot Description: This story takes place between Thief Gold and Thief 2, while the emergent City Watch, lead by Truart, is raiding criminal organizations in order to take control of the City's black market.

    Lord Paul Marton is dead and the news has spread throughout the City. Somehow, Garrett has been fingered as the killer. The Baron's men and the Hammerites are on the lookout for the infamous thief. Knowing that proclaiming his innocence would be suicide, he decides that he will have to solve the problem himself. After some brief investigation, Garrett manages to find a rough map of Lord Marton's manor, as well as some information:

    - Lord Marton's sceptre is reputed to be a masterpiece of jewellery and its value on the market is high enough to inspire an artist such as Garrett. To make things easier, the famous sceptre will be laid out beside his Lordship's body. There won't be a better chance for Garrett to steal this sceptre.

    - Six rich guests have been invited to attend the funeral at the manor: Brother Reseda, Luther Dregger, Carmin Dumoulong (one of Lord Marton's associate), Madame DuBovin, Celadon Mordoré (The notary) and Martin Marton Jr (the Lord's young and silly brother)... what a perfect opportunity for Garrett to humiliate these ridiculous and snobbish people.

    It's a cold and rainy night, so there shouldn't be too many people in the street, nor too many guards near the manor. I've seen only two ways to get inside. One is an entrance to the sewers accessed inside a little enterprise owned by a guy named Harper. I'll have to find a way to get through its gate though. The more direct way is to find a way over the high wall that protects the front of the manor. No time to waste. I've got to go...



    Cast your vote by clicking on the vine image below -- Current score: 10 of 10 -- 20 Vote(s)

    Number of Votes: 20






    Thief 2 Fan Mission
    Bestest FM

     Filesize: 0.18 MB
     Released: 6/19/2006
     Added: 2/10/2007
     BestestFM.txt





    By: Sluggs (Vaughan Cooper)

    Plot Description: Please play my bestest mission so far. It took me ages to make. You have to kill everyone to complete the objectives. A Meteor made a big hole in the floor and out popped some people. They got silly voices and they can also float! They deserve to die, so Kill 'em, kill 'em all!



    Additional Comments: Sluggs intended this mission to be diabolically awful. It was initally released as a prank on the good people at TTLG. I still cry sometimes when I think of it…

    Cast your vote by clicking on the vine image below -- Current score: 10 of 10 -- 4 Vote(s)

    Number of Votes: 4






    Thief 2 Fan Mission
    15 Days 1: Vol De Nuit (Night Flight) (vFR/EN/IT)

     Filesize: 0.45 MB
     Released: 6/12/2006
     Added: 12/5/2008
     VolDeNuit.txt



     Other:
  • 15 Days 2: Chasse A L'Homme
  • 15 Days 3: Greenbay

  • By: TheHardyBoyz & Kubiac

    Plot Description: During this cold autumn Garrett must fill his purse to pay his landlord, and he has found the perfect place for easy cash: the Bikett Gallery. He needs the help of his friend Basso to carry all the loot and, after 30 minutes' work, he gets enough precious paintings to sleep in a warm bed for quite some time. As we all know, Basso is not very discreet, and, while he's waiting for Garrett outside the gallery, he's noticed by a man. This man knows that his testimony can earn him quite some money, so Garrett must now find all the pieces of evidence that accuse him.

    The first one is inside a judge's house. The judge is outside his home for an evening with his wife, but he's known in the whole region for being paranoid... for this job, Garrett hires his friend Pat the Wallclimber for a bit of recoinassance, but even Pat can't get past the main door... but nonetheless Pat can give Garrett some interesting information:

  • The judge lost his key for the main door... you must find it if you want to get out...
  • This evening 3 guards out of 5 are away... the two remaining are young and not very experienced.
  • There's a pool in the garden, useful if you drop from on top of the wall...

    Garrett then climbs the wall, drops down into the pool and hides himself in the trees, ready to work... now it's up to you.

    Additional Comments: Supports French, English & Italian.

  • Cast your vote by clicking on the vine image below -- Current score: 6 of 10 -- 7 Vote(s)

    Number of Votes: 7






    Thief 2 Fan Mission
    15 Days 2: Chasse A L'Homme (Manhunt) (vFR/EN/IT)

     Filesize: 2.4 MB
     Released: 6/12/2006
     Added: 12/8/2008
     ChasseALHomme.txt


     EnglishMap.jpg
     ItalianMap.jpg

     Other:
  • 15 Days 1: Vol de Nuit
  • 15 Days 3: Greenbay

  • By: TheHardyBoyz & Kubiac

    Plot Description:
    Part II of the "15 Days" series
    The story so far...

    Day II
    Garrett stole and destroyed the testimony from the judge's house. The judge soon realized that, so he put One eye Max under the protection of the Guard.

    Day III
    Thank to his numerous friends (interested friends), the thief soon found Max. He is in Numita.

    Day IV
    Garrett spent the whole day gaining information about Numita. In the meantime, Pat the Wallclimber was sent to the town and has come back with news. Numita is well guarded, and its archers are quite good. Things are even worse, as this is the occasion the local guards are expecting to show off in front of the Sheriff, as they want to be transferred to the city of Erania, where no crime goes unpunished and where no thief is left free or alive. Pat gives Garrett a map of Numita, with the precise position of all the buildings. The map show there's an armory there, so the thief decides not to take a lot of equipment on his voyage, but to take what he needs when he gets there. He arrives just after the guards were changed so he cannot count on them being fatigued. He's thinking about how to enter, but suddenly he sees the doctor going home and he enters after him. As soon as he enters, he must hide, as a guard comes to lock the door. The only way to escape now is through the sewers. But for now, it's up to you!

    Additional Comments: Supports French, English & Italian

    Cast your vote by clicking on the vine image below -- Current score: 3 of 10 -- 3 Vote(s)

    Number of Votes: 3




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