Other Level Resources:
TABLE OF CONTENTS (click a topic to jump to that section)
- Secrets Listing
- FAQ
- Commonly Missed Loot
- Level Extras
Secrets Listing
Total Number of Secrets: 7
1) Shutters Near
Start Point
On the
ledge left of the bell tower
are some operable shutters (figure 1). Inside this room are a few
water arrows.
Figure 1
2) Astronomer's Room
Accessible from
the room with the vase,
east of the fighting archers (figure 2 - climb to the rafters
and break the boards there with your sword). Also
accessible through window
on porch of the Shemenov
estate and behind the boxes (figures 3 and 4). In the room, frob the telescope
(figure 5) for a Sunburst device and a fire
arrow which can be used to
blow open the door of the Carlysle
Armory or Angelwatch
Tower.
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Figure 2
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Figure 3
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Figure 4
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Figure 5
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3 & 4) Necromancer's
Tower
Frob the fire pit on the top
floor (figure 6) to open a door (figure 7) to a torture chamber on the first floor. On
the third floor, frob a secret book (figure 8) to uncover an elevator to the lower floors.
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Figure 6
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Figure 7
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Figure 8
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5) The Keeper
On
the roof to the south of
Lady Louisa's open
window, a keeper will
observe Garrett for a
moment through an open
window (figure 9) before
fleeing down a hallway. In that same hallway, frob the torch (figure 10) to reveal a stash at
the other end.
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Figure 9
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Figure 10
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6) Alarm Controls
In
the south hall closet of the fifth floor (across from the
fireplace), frob the switch
on the inside door frame (figure 11) to access the controls that turn off the office
alarm controls (figure 12).
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Figure 11
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Figure 12
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7) The Statue & A
Secret Door
Frob the
left eye of the statue in the fifth floor hall (figure 13) to
open a secret door with a
gas arrow, a mine, a speed
potion, and a healing
potion.
Figure 13
FAQ
Q: I'm on a roof with a large
vault door. How do I open
it?
A: Look for a turn switch on
the right side (figure 14). You
can also access this vent
from the northwest corner
of the Fieldstone Estate by
jumping to the wooden
ledge and climbing the
ladder (figure 15).
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Figure 14
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Figure 15
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Q: I keep getting stuck on
the lift in the Necromancers
Spire. What do I do?
A: This is a small bug in the
game. Push the button to
go back to the floor you
were on, step off of the lift,
then try it again (there are
several places on this
mission where you can
easily get hung up).
Q: How do I open the Dayport
Trader's Bank Vault?
A: Get an office key from
the patrol cop, open the
office, pick the safe behind
the desk and flip the switch.
Q: I keep hearing about several
Keepers in this mission.
Where are they?
A: See the 'Level Extras'
section below.
Q: Where is the Carlysle
Armory?
A: Go north through Sir
Cullen's keep to the rooftop
with the skylight adjacent to
the Baron's Way. Cross the
street via the banner pole,
to the greenhouse in the
north. Find the open
window and use a vine
arrow to climb up. You'll
need the sunburst device
from the Astronomer's room
(secret 2 above) or the key
from the fifth floor guest
room of Angelwatch tower
to open the door housing
the stash.
Q: Who's the creepy golden
kid (figure 16) and what
purpose does he serve?
A: Not much is known about
the golden child, other than
he appears to be harmless
and indestructible.
Figure 16
Q: How can I find all the
voice machines?
A: There's a scroll with the
locations listed in Friend Vilinia's quarters on the second
floor in the northeast.
Q: Where is the key to the
office?
A: On Friend Vilinia in the
ballroom (figure 17).
Figure 17
Q: There are Mechanists all
over the city when I leave
Angelwatch. Where did
they come from?
A: You failed to turn off the
alarm before stealing the
Cetus Project plans from
the office and now
everyone is looking for you.
See secret 6 above for the control that disable the alarm.
Commonly
Missed Loot
Lucky Coins
Be sure
to get the 2 coins (40 gold)
near the start point (see
secret 1), and the 3 coins in the ballroom
fountain (60 gold).
Thief's Stash & Rat Hole
(figure 18)
Behind
the table in the back room
of the thief's hideout is a
bunch of loot, including 3
lucky coins that are easy to
miss (figure 19). Make sure to
get the ring from the
northwest corner of the
adjacent hole in the roof
outside (figure 20).
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Figure 18
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Figure 19
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Figure 20
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The Wandering
Nobles
A noblewoman
with a purse (100 gold)
wanders around the entire
tower during this mission,
so you simply may not have
encountered her yet. Also,
on the fourth floor,
'Christopher' and an older
noblewoman (his wife) are
carrying on a conversation
in the room near the
staircase. He has a 20 gold
purse, she has a 10 gold
purse. Following the
conversation, she will leave
the room to wander around
as well. Christopher stays
put until you leave that
floor, then he seems prone
to go for a stroll as well.
Best to deal with them
before they leave the room.
Level
Extras
Keepers
Everywhere!
Near the beginning of the
mission, as you cross the
pipes, look to the left. In the
upper right window of the
far building (figure 21), a
keeper stands watching
you. When you get near
enough, he disappears, but
you can get a better look by
standing in the window of
the adjacent building with
the archer (figure 22). In the un-patched version, a bug
caused the keeper to come
out onto the rooftop in rare
instances (ever blackjack a
keeper before?).
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Figure 21
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Figure 22
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The other Keeper is in the
window to the left of Lady
Louisa's south window (figure 23). When you
approach, he disappears
into the hall, leaving Garrett
a note, as well as a hidden
stash at the end of the hall
(frob the torch mount). You
can almost catch this
keeper using a gas arrow if
you're quick enough.
Figure 23
The Book of the Dead
A tip of the hat to the cult
classic movie 'Army Of
Darkness' - read the book
between the candles (figure 24) in the
Necromancer's Tower for a surprise visit from some old
friends (figure 25).
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Figure 24
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Figure 25
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Travel to: Keepers' Chapel / Strategy Index /
Thief-