"Looks Like I'd Better Get Moving, Or Whatever Those Things Are Will Waste A Perfectly Good Rescue." TABLE OF CONTENTS1) The Easy Path 2) The Lucrative Path 3) The Ratman Caves 4) The Plans 5) More Ratman Caves 6) The Treehouses 7) The Spider Tunnels 8) The Basement 9) The Mansion Objectives:
Loot Available: (Original version): 2255 (Gold version): 4106 (amounts based on loot from preceding mission) Loot Accounted For:2255
For Complete Loot Locations, go to the Loot Map.
Most people hate this level, so here is a
quick and easy way out. Be warned that if you
use this method, you will be absolutely broke
at the next loadout. You can do most of this at
a dead run, or by quicksaving in safe places, but
you will still encounter a large amount of
enemies along the way regardless. Grab your
stuff from behind the altar and head out the
South door. There is equipment in the window
across from the balcony, and it will help to
have the gas arrow on the right. Leave this
room by the Northeast corner and go to thru
the next cave and into the greystone tunnel to
your right. Beware the spider, and pass two
skeletons. At the red intersection, go to your
immediate left. Beware the spider and continue
to a large cave w/ two frogs, two bugbeasts,
and a treehouse. You can kill the torches and
make your way to the treehouse w/o conflict
if you're careful. Rope up and grab the
equipment, but be sure to read the book, since
this is the info you're looking for. Go back the
way you came, and go South at the red
intersection. Turn right at the skeleton in the
greystone tunnel. When you come to a cave
w/ a big tree, turn left down the gravel path,
then right up the next path to the red stone
tunnel. When you come to a large tree on the
left, go around it and through the ‘secret
passage'. Take a right/West up the path to the
next gravel path, pass the spider pit and follow
the tunnel to the metal ramp of the mansion's
basement. Take the next metal ramp to the
right, and follow the vine carpet to the door.
Go up the steps, make a left into the hallway
from the landing and follow the hall in a dead
run to the front door.
|